okay so the PetAppearance restrictions are stored on the asset, because that's how they're defined on Neopets.com too but I think that's a confusing API, so here I define `PetAppearance.restrictedZones`, which just maps over the layers and aggregates the zones server-side, same as we would have done on the client I think that's much easier to understand than having layer contain a field, but having to know that item restrictions _don't_ work that way, you know? |
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| .. | ||
| __snapshots__ | ||
| lib | ||
| query-tests | ||
| db.js | ||
| getValidPetPoses.js | ||
| getValidPetPoses.test.js | ||
| index.js | ||
| loaders.js | ||
| neopets.js | ||
| util.js | ||
| util.test.js | ||