Matchu
05282f4b7b
I think what's happening in Sentry error IMPRESS-2020-1F is that mobile devices are running out of memory, so `canvas.getContext("2d")` returns null. Now, we have a UI affordance to let you know when this is probably what's happening! Also, when researching this, I learned about a Safari bug where you need to manually garbage-collect your own canvas data. It's possible that Safari users have been having particular trouble with memory leaks over long sessions? I'm not sure, but it seems like a good idea to add this small garbage-collection code! |
||
---|---|---|
.. | ||
HangerSpinner.js | ||
ItemCard.js | ||
OutfitMovieLayer.js | ||
OutfitPreview.js | ||
OutfitThumbnail.js | ||
SpeciesColorPicker.js | ||
SquareItemCard.js | ||
useCurrentUser.js | ||
useOutfitAppearance.js | ||
useRequireLogin.js | ||
WIPCallout.js |