impress-2020/src/app/WardrobePage/OutfitControls.js

345 lines
10 KiB
JavaScript

import React from "react";
import { css, cx } from "emotion";
import {
Box,
DarkMode,
Flex,
IconButton,
Stack,
Tooltip,
useClipboard,
useToast,
} from "@chakra-ui/core";
import {
ArrowBackIcon,
CheckIcon,
DownloadIcon,
LinkIcon,
} from "@chakra-ui/icons";
import { MdPause, MdPlayArrow } from "react-icons/md";
import { Link } from "react-router-dom";
import PosePicker from "./PosePicker";
import SpeciesColorPicker from "../components/SpeciesColorPicker";
import { useLocalStorage } from "../util";
import useOutfitAppearance from "../components/useOutfitAppearance";
/**
* OutfitControls is the set of controls layered over the outfit preview, to
* control things like species/color and sharing links!
*/
function OutfitControls({ outfitState, dispatchToOutfit }) {
const [focusIsLocked, setFocusIsLocked] = React.useState(false);
const onLockFocus = React.useCallback(() => setFocusIsLocked(true), [
setFocusIsLocked,
]);
const onUnlockFocus = React.useCallback(() => setFocusIsLocked(false), [
setFocusIsLocked,
]);
// HACK: As of 1.0.0-rc.0, Chakra's `toast` function rebuilds unnecessarily,
// which triggers unnecessary rebuilds of the `onSpeciesColorChange`
// callback, which causes the `React.memo` on `SpeciesColorPicker` to
// fail, which harms performance. But it seems to work just fine if we
// hold onto the first copy of the function we get! :/
const _toast = useToast();
// eslint-disable-next-line react-hooks/exhaustive-deps
const toast = React.useMemo(() => _toast, []);
const onSpeciesColorChange = React.useCallback(
(species, color, isValid, closestPose) => {
if (isValid) {
dispatchToOutfit({
type: "setSpeciesAndColor",
speciesId: species.id,
colorId: color.id,
pose: closestPose,
});
} else {
// NOTE: This shouldn't be possible to trigger, because the
// `stateMustAlwaysBeValid` prop should prevent it. But we have
// it as a fallback, just in case!
toast({
title: `We haven't seen a ${color.name} ${species.name} before! 😓`,
status: "warning",
});
}
},
[dispatchToOutfit, toast]
);
const maybeUnlockFocus = (e) => {
// We lock focus when a touch-device user taps the area. When they tap
// empty space, we treat that as a toggle and release the focus lock.
if (e.target === e.currentTarget) {
onUnlockFocus();
}
};
return (
<Box
role="group"
pos="absolute"
left="0"
right="0"
top="0"
bottom="0"
height="100%" // Required for Safari to size the grid correctly
padding={{ base: 2, lg: 6 }}
display="grid"
overflow="auto"
gridTemplateAreas={`"back sharing"
"space space"
"picker picker"`}
gridTemplateRows="auto minmax(1rem, 1fr) auto"
className={cx(
css`
opacity: 0;
transition: opacity 0.2s;
&:focus-within,
&.focus-is-locked {
opacity: 1;
}
/* Ignore simulated hovers, only reveal for _real_ hovers. This helps
* us avoid state conflicts with the focus-lock from clicks. */
@media (hover: hover) {
&:hover {
opacity: 1;
}
}
`,
focusIsLocked && "focus-is-locked"
)}
onClickCapture={(e) => {
const opacity = parseFloat(getComputedStyle(e.currentTarget).opacity);
if (opacity < 0.5) {
// If the controls aren't visible right now, then clicks on them are
// probably accidental. Ignore them! (We prevent default to block
// built-in behaviors like link nav, and we stop propagation to block
// our own custom click handlers. I don't know if I can prevent the
// select clicks though?)
e.preventDefault();
e.stopPropagation();
// We also show the controls, by locking focus. We'll undo this when
// the user taps elsewhere (because it will trigger a blur event from
// our child components), in `maybeUnlockFocus`.
setFocusIsLocked(true);
}
}}
>
<Box gridArea="back" onClick={maybeUnlockFocus}>
<ControlButton
as={Link}
to="/"
icon={<ArrowBackIcon />}
aria-label="Leave this outfit"
d="inline-flex" // Not sure why <a> requires this to style right! ^^`
/>
</Box>
<Stack
gridArea="sharing"
alignSelf="flex-end"
spacing={{ base: "2", lg: "4" }}
align="flex-end"
onClick={maybeUnlockFocus}
>
<Box>
<DownloadButton outfitState={outfitState} />
</Box>
<Box>
<CopyLinkButton outfitState={outfitState} />
</Box>
<Box>
<PlayPauseButton />
</Box>
</Stack>
<Box gridArea="space" onClick={maybeUnlockFocus} />
<Flex gridArea="picker" justify="center" onClick={maybeUnlockFocus}>
{/**
* We try to center the species/color picker, but the left spacer will
* shrink more than the pose picker container if we run out of space!
*/}
<Box flex="1 1 0" />
<Box flex="0 0 auto">
<DarkMode>
<SpeciesColorPicker
speciesId={outfitState.speciesId}
colorId={outfitState.colorId}
idealPose={outfitState.pose}
onChange={onSpeciesColorChange}
stateMustAlwaysBeValid
/>
</DarkMode>
</Box>
<Flex flex="1 1 0" align="center" pl="4">
<PosePicker
speciesId={outfitState.speciesId}
colorId={outfitState.colorId}
pose={outfitState.pose}
appearanceId={outfitState.appearanceId}
dispatchToOutfit={dispatchToOutfit}
onLockFocus={onLockFocus}
onUnlockFocus={onUnlockFocus}
/>
</Flex>
</Flex>
</Box>
);
}
/**
* DownloadButton downloads the outfit as an image!
*/
function DownloadButton({ outfitState }) {
const { visibleLayers } = useOutfitAppearance(outfitState);
const [downloadImageUrl, prepareDownload] = useDownloadableImage(
visibleLayers
);
return (
<Tooltip label="Download" placement="left">
<Box>
<ControlButton
icon={<DownloadIcon />}
aria-label="Download"
as="a"
// eslint-disable-next-line no-script-url
href={downloadImageUrl || "#"}
onClick={(e) => {
if (!downloadImageUrl) {
e.preventDefault();
}
}}
download={(outfitState.name || "Outfit") + ".png"}
onMouseEnter={prepareDownload}
onFocus={prepareDownload}
cursor={!downloadImageUrl && "wait"}
/>
</Box>
</Tooltip>
);
}
/**
* CopyLinkButton copies the outfit URL to the clipboard!
*/
function CopyLinkButton({ outfitState }) {
const { onCopy, hasCopied } = useClipboard(outfitState.url);
return (
<Tooltip label={hasCopied ? "Copied!" : "Copy link"} placement="left">
<Box>
<ControlButton
icon={hasCopied ? <CheckIcon /> : <LinkIcon />}
aria-label="Copy link"
onClick={onCopy}
/>
</Box>
</Tooltip>
);
}
function PlayPauseButton() {
const [isPaused, setIsPaused] = useLocalStorage("DTIOutfitIsPaused", true);
const label = isPaused ? "Start animations" : "Stop animations";
return (
<Tooltip label={label} placement="left">
<Box>
<ControlButton
icon={isPaused ? <MdPlayArrow /> : <MdPause />}
aria-label={label}
onClick={() => setIsPaused(!isPaused)}
/>
</Box>
</Tooltip>
);
}
/**
* ControlButton is a UI helper to render the cute round buttons we use in
* OutfitControls!
*/
function ControlButton({ icon, "aria-label": ariaLabel, ...props }) {
return (
<IconButton
icon={icon}
aria-label={ariaLabel}
isRound
variant="unstyled"
backgroundColor="gray.600"
color="gray.50"
boxShadow="md"
d="flex"
alignItems="center"
justifyContent="center"
transition="backgroundColor 0.2s"
_focus={{ backgroundColor: "gray.500" }}
_hover={{ backgroundColor: "gray.500" }}
outline="initial"
{...props}
/>
);
}
/**
* useDownloadableImage loads the image data and generates the downloadable
* image URL.
*/
function useDownloadableImage(visibleLayers) {
const [downloadImageUrl, setDownloadImageUrl] = React.useState(null);
const [preparedForLayerIds, setPreparedForLayerIds] = React.useState([]);
const prepareDownload = React.useCallback(async () => {
// Skip if the current image URL is already correct for these layers.
const layerIds = visibleLayers.map((l) => l.id);
if (layerIds.join(",") === preparedForLayerIds.join(",")) {
return;
}
// Skip if there are no layers. (This probably means we're still loading!)
if (layerIds.length === 0) {
return;
}
setDownloadImageUrl(null);
const imagePromises = visibleLayers.map(
(layer) =>
new Promise((resolve, reject) => {
const image = new window.Image();
image.crossOrigin = "Anonymous"; // Requires S3 CORS config!
image.addEventListener("load", () => resolve(image), false);
image.addEventListener("error", (e) => reject(e), false);
image.src = layer.imageUrl + "&xoxo";
})
);
const images = await Promise.all(imagePromises);
const canvas = document.createElement("canvas");
const context = canvas.getContext("2d");
canvas.width = 600;
canvas.height = 600;
for (const image of images) {
context.drawImage(image, 0, 0);
}
console.log(
"Generated image for download",
layerIds,
canvas.toDataURL("image/png")
);
setDownloadImageUrl(canvas.toDataURL("image/png"));
setPreparedForLayerIds(layerIds);
}, [preparedForLayerIds, visibleLayers]);
return [downloadImageUrl, prepareDownload];
}
export default OutfitControls;