Matchu
4cdfff03d1
idk this has been a long-time popular request, so I'm just gonna like. throw it all the way out there. and see what people think of it I'm a bit worried it might change up the mobile experience too much? But like. let's find out!
336 lines
9.2 KiB
JavaScript
336 lines
9.2 KiB
JavaScript
import React from "react";
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import { ClassNames } from "@emotion/react";
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import {
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Box,
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Flex,
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IconButton,
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Skeleton,
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Tooltip,
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useColorModeValue,
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useTheme,
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} from "@chakra-ui/react";
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import { EditIcon, DeleteIcon, InfoIcon } from "@chakra-ui/icons";
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import Link from "next/link";
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import { loadable } from "../util";
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import {
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ItemCardContent,
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ItemBadgeList,
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ItemKindBadge,
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MaybeAnimatedBadge,
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YouOwnThisBadge,
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YouWantThisBadge,
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getZoneBadges,
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} from "../components/ItemCard";
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import SupportOnly from "./support/SupportOnly";
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import useSupport from "./support/useSupport";
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const LoadableItemPageDrawer = loadable(() => import("../ItemPageDrawer"));
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const LoadableItemSupportDrawer = loadable(() =>
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import("./support/ItemSupportDrawer")
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);
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/**
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* Item show a basic summary of an item, in the context of the current outfit!
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*
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* It also responds to the focus state of an `input` as its previous sibling.
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* This will be an invisible radio/checkbox that controls the actual wear
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* state.
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*
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* In fact, this component can't trigger wear or unwear events! When you click
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* it in the app, you're actually clicking a <label> that wraps the radio or
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* checkbox. Similarly, the parent provides the `onRemove` callback for the
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* Remove button.
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*
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* NOTE: This component is memoized with React.memo. It's surpisingly expensive
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* to re-render, because Chakra components are a lil bit expensive from
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* their internal complexity, and we have a lot of them here. And it can
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* add up when there's a lot of Items in the list. This contributes to
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* wearing/unwearing items being noticeably slower on lower-power
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* devices.
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*/
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function Item({
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item,
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itemNameId,
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isWorn,
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isInOutfit,
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onRemove,
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isDisabled = false,
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}) {
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const [infoDrawerIsOpen, setInfoDrawerIsOpen] = React.useState(false);
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const [supportDrawerIsOpen, setSupportDrawerIsOpen] = React.useState(false);
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return (
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<>
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<ItemContainer isDisabled={isDisabled}>
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<Box flex="1 1 0" minWidth="0">
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<ItemCardContent
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item={item}
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badges={<ItemBadges item={item} />}
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itemNameId={itemNameId}
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isWorn={isWorn}
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isDiabled={isDisabled}
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focusSelector={containerHasFocus}
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/>
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</Box>
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<Box flex="0 0 auto" marginTop="5px">
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{isInOutfit && (
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<ItemActionButton
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icon={<DeleteIcon />}
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label="Remove"
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onClick={(e) => {
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onRemove(item.id);
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e.preventDefault();
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}}
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/>
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)}
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<SupportOnly>
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<ItemActionButton
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icon={<EditIcon />}
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label="Support"
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onClick={(e) => {
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setSupportDrawerIsOpen(true);
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e.preventDefault();
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}}
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/>
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</SupportOnly>
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<ItemActionButton
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icon={<InfoIcon />}
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label="More info"
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to={`/items/${item.id}`}
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onClick={(e) => {
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const willProbablyOpenInNewTab =
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e.metaKey || e.shiftKey || e.altKey || e.ctrlKey;
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if (willProbablyOpenInNewTab) {
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return;
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}
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setInfoDrawerIsOpen(true);
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e.preventDefault();
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}}
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/>
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</Box>
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</ItemContainer>
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<LoadableItemPageDrawer
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item={item}
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isOpen={infoDrawerIsOpen}
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onClose={() => setInfoDrawerIsOpen(false)}
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/>
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<SupportOnly>
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<LoadableItemSupportDrawer
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item={item}
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isOpen={supportDrawerIsOpen}
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onClose={() => setSupportDrawerIsOpen(false)}
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/>
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</SupportOnly>
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</>
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);
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}
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/**
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* ItemSkeleton is a placeholder for when an Item is loading.
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*/
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function ItemSkeleton() {
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return (
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<ItemContainer isDisabled>
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<Skeleton width="50px" height="50px" />
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<Box width="3" />
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<Skeleton height="1.5rem" width="12rem" alignSelf="center" />
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</ItemContainer>
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);
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}
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/**
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* ItemContainer is the outermost element of an `Item`.
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*
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* It provides spacing, but also is responsible for a number of hover/focus/etc
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* styles - including for its children, who sometimes reference it as an
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* .item-container parent!
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*/
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function ItemContainer({ children, isDisabled = false }) {
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const theme = useTheme();
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const focusBackgroundColor = useColorModeValue(
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theme.colors.gray["100"],
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theme.colors.gray["700"]
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);
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const activeBorderColor = useColorModeValue(
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theme.colors.green["400"],
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theme.colors.green["500"]
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);
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const focusCheckedBorderColor = useColorModeValue(
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theme.colors.green["800"],
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theme.colors.green["300"]
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);
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return (
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<ClassNames>
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{({ css, cx }) => (
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<Box
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p="1"
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my="1"
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borderRadius="lg"
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d="flex"
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cursor={isDisabled ? undefined : "pointer"}
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border="1px"
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borderColor="transparent"
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className={cx([
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"item-container",
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!isDisabled &&
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css`
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&:hover,
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input:focus + & {
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background-color: ${focusBackgroundColor};
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}
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input:active + & {
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border-color: ${activeBorderColor};
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}
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input:checked:focus + & {
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border-color: ${focusCheckedBorderColor};
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}
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`,
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])}
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>
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{children}
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</Box>
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)}
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</ClassNames>
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);
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}
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function ItemBadges({ item }) {
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const { isSupportUser } = useSupport();
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const occupiedZones = item.appearanceOn.layers.map((l) => l.zone);
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const restrictedZones = item.appearanceOn.restrictedZones.filter(
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(z) => z.isCommonlyUsedByItems
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);
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const isMaybeAnimated = item.appearanceOn.layers.some(
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(l) => l.canvasMovieLibraryUrl
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);
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return (
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<ItemBadgeList>
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<ItemKindBadge isNc={item.isNc} isPb={item.isPb} />
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{
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// This badge is unreliable, but it's helpful for looking for animated
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// items to test, so we show it only to support. We use this form
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// instead of <SupportOnly />, to avoid adding extra badge list spacing
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// on the additional empty child.
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isMaybeAnimated && isSupportUser && <MaybeAnimatedBadge />
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}
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{getZoneBadges(occupiedZones, { variant: "occupies" })}
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{getZoneBadges(restrictedZones, { variant: "restricts" })}
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{item.currentUserOwnsThis && <YouOwnThisBadge variant="medium" />}
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{item.currentUserWantsThis && <YouWantThisBadge variant="medium" />}
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</ItemBadgeList>
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);
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}
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/**
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* ItemActionButton is one of a list of actions a user can take for this item.
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*/
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function ItemActionButton({ icon, label, to, onClick }) {
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const theme = useTheme();
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const focusBackgroundColor = useColorModeValue(
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theme.colors.gray["300"],
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theme.colors.gray["800"]
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);
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const focusColor = useColorModeValue(
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theme.colors.gray["700"],
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theme.colors.gray["200"]
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);
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return (
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<ClassNames>
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{({ css }) => (
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<Tooltip label={label} placement="top">
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<LinkOrButton
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component={IconButton}
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href={to}
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icon={icon}
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aria-label={label}
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variant="ghost"
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color="gray.400"
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onClick={onClick}
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className={css`
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opacity: 0;
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transition: all 0.2s;
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${containerHasFocus} {
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opacity: 1;
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}
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&:focus,
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&:hover {
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opacity: 1;
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background-color: ${focusBackgroundColor};
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color: ${focusColor};
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}
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/* On touch devices, always show the buttons! This avoids having to
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* tap to reveal them (which toggles the item), or worse,
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* accidentally tapping a hidden button without realizing! */
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@media (hover: none) {
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opacity: 1;
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}
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`}
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/>
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</Tooltip>
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)}
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</ClassNames>
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);
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}
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function LinkOrButton({ href, component = Button, ...props }) {
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const ButtonComponent = component;
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if (href != null) {
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return (
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<Link href={href} passHref>
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<ButtonComponent as="a" {...props} />
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</Link>
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);
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} else {
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return <ButtonComponent {...props} />;
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}
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}
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/**
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* ItemListContainer is a container for Item components! Wrap your Item
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* components in this to ensure a consistent list layout.
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*/
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export function ItemListContainer({ children, ...props }) {
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return (
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<Flex direction="column" {...props}>
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{children}
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</Flex>
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);
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}
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/**
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* ItemListSkeleton is a placeholder for when an ItemListContainer and its
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* Items are loading.
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*/
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export function ItemListSkeleton({ count, ...props }) {
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return (
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<ItemListContainer {...props}>
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{Array.from({ length: count }).map((_, i) => (
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<ItemSkeleton key={i} />
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))}
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</ItemListContainer>
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);
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}
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/**
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* containerHasFocus is a common CSS selector, for the case where our parent
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* .item-container is hovered or the adjacent hidden radio/checkbox is
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* focused.
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*/
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const containerHasFocus =
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".item-container:hover &, input:focus + .item-container &";
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export default React.memo(Item);
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