<!DOCTYPE html>
<html>
  <head>
    <script src="https://code.createjs.com/1.0.0/easeljs.min.js"></script>
    <script src="https://code.createjs.com/1.0.0/tweenjs.min.js"></script>
    <script src="/api/assetProxy?url=http://images.neopets.com/cp/items/data/000/000/564/564507_fc3216b9b8/all-item_foreground_lower.js"></script>
  </head>
  <body>
    <div style="display: flex; justify-content: center;">
      <div
        style="
          width: 100%;
          max-width: 600px;
          border: 1px solid #aaa;
          position: relative;
        "
      >
        <div style="padding-bottom: 100%;"></div>
        <canvas
          id="stage-canvas"
          style="
            position: absolute;
            left: 0;
            right: 0;
            top: 0;
            bottom: 0;
            width: 100%;
            height: 100%;
          "
        ></canvas>
      </div>
    </div>
    <div style="margin-top: 1em; text-align: center;">
      <button id="show-hide">Show/hide</button>
      <button id="pause-play">Pause/play</button>
    </div>
    <div style="margin-top: 1em; text-align: center;">
      FPS: <span id="fps-count">…</span>
    </div>
    <script>
      function loadImage(src) {
        return new Promise((resolve, reject) => {
          const image = new Image();
          image.onload = () => resolve(image);
          image.onerror = (e) => reject(e);
          image.src = src;
        });
      }

      function proxyUrl(url) {
        return "/api/assetProxy?url=" + encodeURIComponent(url);
      }

      async function main() {
        const composition = Object.values(AdobeAn.compositions)[0];
        const library = composition.getLibrary();

        const manifestImages = new Map(
          library.properties.manifest.map(({ id, src }) => [
            id,
            loadImage(
              proxyUrl(
                "http://images.neopets.com/cp/items/data/000/000/564/564507_fc3216b9b8/" +
                  src
              )
            ),
          ])
        );

        try {
          await Promise.all(manifestImages.values());
        } catch (e) {
          console.error("Error loading images", e);
          return;
        }

        const spriteSheets = composition.getSpriteSheet();
        for (const { name, frames } of library.ssMetadata) {
          const image = await manifestImages.get(name);
          spriteSheets[name] = new createjs.SpriteSheet({
            images: [image],
            frames,
          });
        }

        const movieClip = new library.allitem_foreground_lower();

        const canvas = document.getElementById("stage-canvas");
        const stage = new library.Stage(canvas);
        canvas.width = canvas.offsetWidth * window.devicePixelRatio;
        canvas.height = canvas.offsetHeight * window.devicePixelRatio;
        stage.scaleX =
          (canvas.offsetWidth * window.devicePixelRatio) /
          library.properties.width;
        stage.scaleY =
          (canvas.offsetHeight * window.devicePixelRatio) /
          library.properties.height;

        // movieClip.alpha = 0;
        // const tween = createjs.Tween.get(movieClip, { paused: true }).to(
        //   { alpha: 1 },
        //   200
        // );
        // stage.on(
        //   "drawend",
        //   () => {
        //     tween.paused = false;
        //   },
        //   null,
        //   true
        // );

        // TODO: I'm not 100% clear on why, but manually caching the movie and
        //       manually updating the cache at a 60FPS rate (that's how often
        //       the tick fires, regardless of movie framerate) seems to
        //       substantially improve performance of things like fade-in. I
        //       think it might just be perceived performance, because the
        //       alpha applies to a cached raster instead of the individual
        //       layers, so it looks better? Although hell, maybe applying
        //       alpha to a cached raster just _is_ faster than applying it to
        //       like 200 overlapping layers, that would just make sense...
        // movieClip.cache(
        //   0,
        //   0,
        //   library.properties.width,
        //   library.properties.height
        // );
        // movieClip.on("tick", () => movieClip.updateCache());

        stage.addChild(movieClip);

        movieClip.framerate = library.properties.fps;
        createjs.Ticker.timingMode = createjs.Ticker.RAF;
        createjs.Ticker.on("tick", (e) => stage.update(e));

        document.getElementById("show-hide").addEventListener("click", () => {
          tween.reversed = !tween.reversed;
          tween.setPosition(0);
          tween.paused = false;
        });

        document.getElementById("pause-play").addEventListener("click", () => {
          movieClip.tickEnabled = !movieClip.tickEnabled;
        });
      }

      main();
    </script>
  </body>
</html>