import React from "react"; import gql from "graphql-tag"; import { useQuery } from "@apollo/client"; /** * useOutfitAppearance downloads the outfit's appearance data, and returns * visibleLayers for rendering. */ export default function useOutfitAppearance(outfitState) { const { wornItemIds, speciesId, colorId, pose, appearanceId } = outfitState; // We split this query out from the other one, so that we can HTTP cache it. // // While Apollo gives us fine-grained caching during the page session, we can // only HTTP a full query at a time. // // This is a minor optimization with respect to keeping the user's cache // populated with their favorite species/color combinations. Once we start // caching the items by body instead of species/color, this could make color // changes really snappy! // // The larger optimization is that this enables the CDN to edge-cache the // most popular species/color combinations, for very fast previews on the // HomePage. At time of writing, Vercel isn't actually edge-caching these, I // assume because our traffic isn't enough - so let's keep an eye on this! const { loading: loading1, error: error1, data: data1 } = useQuery( appearanceId == null ? gql` query OutfitPetAppearance( $speciesId: ID! $colorId: ID! $pose: Pose! ) { petAppearance( speciesId: $speciesId colorId: $colorId pose: $pose ) { ...PetAppearanceForOutfitPreview } } ${petAppearanceFragment} ` : gql` query OutfitPetAppearanceById($appearanceId: ID!) { petAppearance: petAppearanceById(id: $appearanceId) { ...PetAppearanceForOutfitPreview } } ${petAppearanceFragment} `, { variables: { speciesId, colorId, pose, appearanceId, }, skip: speciesId == null || colorId == null || pose == null, } ); const { loading: loading2, error: error2, data: data2 } = useQuery( gql` query OutfitItemsAppearance( $speciesId: ID! $colorId: ID! $wornItemIds: [ID!]! ) { items(ids: $wornItemIds) { id appearanceOn(speciesId: $speciesId, colorId: $colorId) { ...ItemAppearanceForOutfitPreview } } } ${itemAppearanceFragment} `, { variables: { speciesId, colorId, wornItemIds, }, skip: speciesId == null || colorId == null || wornItemIds.length === 0, } ); const itemAppearances = React.useMemo( () => (data2?.items || []).map((i) => i.appearanceOn), [data2] ); const visibleLayers = React.useMemo( () => getVisibleLayers(data1?.petAppearance, itemAppearances), [data1, itemAppearances] ); const bodyId = data1?.petAppearance?.bodyId; return { loading: loading1 || loading2, error: error1 || error2, visibleLayers, bodyId, }; } export function getVisibleLayers(petAppearance, itemAppearances) { if (!petAppearance) { return []; } const validItemAppearances = itemAppearances.filter((a) => a); const petLayers = petAppearance.layers.map((l) => ({ ...l, source: "pet" })); const itemLayers = validItemAppearances .map((a) => a.layers) .flat() .map((l) => ({ ...l, source: "item" })); let allLayers = [...petLayers, ...itemLayers]; const itemRestrictedZoneIds = validItemAppearances .map((a) => a.restrictedZones) .flat() .map((z) => z.id); const petRestrictedZoneIds = petAppearance.restrictedZones.map((z) => z.id); const allRestrictedZoneIds = new Set([ ...itemRestrictedZoneIds, ...petRestrictedZoneIds, ]); const visibleLayers = allLayers.filter( (l) => !allRestrictedZoneIds.has(l.zone.id) ); visibleLayers.sort((a, b) => a.zone.depth - b.zone.depth); return visibleLayers; } export const itemAppearanceFragment = gql` fragment ItemAppearanceForOutfitPreview on ItemAppearance { id layers { id remoteId # HACK: This is for Support tools, but other views don't need it svgUrl canvasMovieLibraryUrl imageUrl(size: SIZE_600) swfUrl # HACK: This is for Support tools, but other views don't need it bodyId zone { id depth @client label @client # HACK: This is for Support tools, but other views don't need it } } restrictedZones { id } } `; export const petAppearanceFragmentForGetVisibleLayers = gql` fragment PetAppearanceForGetVisibleLayers on PetAppearance { id layers { id zone { id depth @client } } restrictedZones { id } } `; export const petAppearanceFragment = gql` fragment PetAppearanceForOutfitPreview on PetAppearance { id bodyId layers { id svgUrl canvasMovieLibraryUrl imageUrl(size: SIZE_600) } ...PetAppearanceForGetVisibleLayers } ${petAppearanceFragmentForGetVisibleLayers} `;