Oops, we get a _lot_ of outfit image requests, and it's pushing the limits of our free Honeycomb plan! But I don't really need all that much detail, because there's so many.
So, we here apply sampling! `api/outfitImage` is getting a 1/10 rate, and for GraphQL, `ApiOutfitImage` is getting 1/10, and `SearchPanel` is getting 1/5.
I had to add a `addTraceContext` call, to give all the child events awareness of what operation they're being called in, too!
I haven't actually tested that this is working-working, just that the endpoints still return good data. We'll see how it shakes out in prod!
But I did add `console.log(sampleRate, shouldSample, data);` to the `samplerHook` briefly, to see the data flow through, and I reloaded a `SearchPanel` request a few times and observed a plausibly 20% success rate.
Ok cool, so apparently another win we get from using `ts-node` is that I can finally easily use some non-native-Node features like ES module import syntax, for consistency with what I'm doing in the main app source! That was getting on my nerves tbh. Ooh I bet I can finally use `?.` too, I've had to rewrite that a bunch…
This wasn't actually super helpful to read anyway, and I think it was causing us to hit rate limits.
We can maybe add back a limited version to like, add path context of _where_ a span happened in the GQL tree, but like, I feel like that's typically been pretty intuitive so far.
This is in preparation for hiding bio zone restrictions but showing item zone restrictions!
I also refactor the build-cached-data script substantially, to run GraphQL against the server instead of a custom query.
We got bit by the "can't run anything after the response finishes" thing
so I'm just forcing the response to wait for Honeycomb submit to finish
I hope this isn't like, just awful for perf lol. but puts to honeycomb seem fast?