Commit graph

282 commits

Author SHA1 Message Date
d1be0f2d4a oops, add a missing assetProxy call! 2020-09-22 04:34:40 -07:00
772065815a Badge for animated items, support only
This is really very cute, but too many items it turns out are lod despite not actually being animated 🙃 it's helpful for looking for test cases tho, so I'm keeping it, but support only!

I also ended up really liking the icon-badge+tooltip design as a way to summarize lil things, so I'm trying Own/Want short badges in the same style.
2020-09-22 04:25:41 -07:00
3fe2c478f2 log manifest image load errors, instead of crash 2020-09-22 04:12:52 -07:00
8cc034900d ah, refine the bug fix for number filenames 2020-09-22 04:08:05 -07:00
d27395bda2 hooray, animated items seem to be working?! ^w^ 2020-09-22 03:53:48 -07:00
a4d159381c add an underscore to numbered filenames
Here's an example, the file is http://images.neopets.com/cp/items/data/000/000/546/546022_1132b0ffeb/546022.js and the constructor is _546022, to account for the fact that JS syntax won't allow a plain number there.
2020-09-22 03:46:32 -07:00
7fdf8f5e21 remove stray console logs 2020-09-22 03:06:50 -07:00
e8bfc24506 oh, I think I fixed the movie pausing bug! 2020-09-22 03:06:14 -07:00
08bdf560a4 draft of animated layers in storybook
Not running in the real app yet, but there's something a bit off where changes seem to pause animations and I don't understand why
2020-09-22 03:03:01 -07:00
c806de4e83 rename EaselCanvas to OutfitCanvas, etc
reflecting further on the abstraction, I'm noticing that this isn't an Easel abstraction like I envisioned early, and that we're baking some Neopets stuff into it. And I think that's the right call, esp with the tricky MovieClip stuff coming up, where I think more barriers would hurt more than they help. So, a new name!
2020-09-22 01:49:12 -07:00
9a8047c613 extract EaselCanvas to its own file, basic stories 2020-09-22 01:44:24 -07:00
feaaf97dce fix the broken loading delay again
Did it revert? Or did I just never notice that it only worked on mount, not on new loading states?

Also, fixed a bug where we were injecting the script tag way too much, and triggering loading too much that way too!
2020-09-21 19:03:17 -07:00
7677a60bbe add non-canvas version back for smaller previews 2020-09-21 18:50:27 -07:00
80a52d3bb9 add fade-in/fade-out to easeljs outfit previews 2020-09-21 18:40:12 -07:00
bf83b175ad use EaselJS for outfit previews
still just for static stuff, but it's good to be working!

PosePicker got a bit broken, CSS scaling doesn't work quite right anymore, we might need to just up the internal resolution or something?
2020-09-21 18:11:25 -07:00
64d09f040a re-add nav menu, to prevent bad wrapping on iphone
noticed that the left-title and right-nav were running into each other on a standard iphone layout... menu fixes this!
2020-09-21 03:31:49 -07:00
a81060d5b8 make the Dress to Impress text clickable
oops, right, it was not part of the link! Now it is. Feels much better :)
2020-09-21 03:18:32 -07:00
1eeba40fac rename GlobalNavBar to GlobalHeader
for consistency with GlobalFooter
2020-09-21 03:08:24 -07:00
5c8fbdc81e use preloaded pet data when loading item page 2020-09-21 02:56:56 -07:00
a6761a2403 load correct pet for species-specific items
uses the new canonical appearance GQL stuff :)

there's still an extra reload, we're not using the apollo cache correctly!
2020-09-21 02:56:56 -07:00
1b59b9631b GQL for canonical appearance for body
gonna use this for item page! I walked back my supported species idea 😅
2020-09-21 02:56:48 -07:00
b53d95cda8 rename "Incompatible" to "No data yet" 2020-09-20 21:34:27 -07:00
5f9b143939 add species/color picker to item page
still missing some basics like choosing the right default for the single-species case, but overall work-y!
2020-09-20 21:08:16 -07:00
baa3563abb fix margin between home icon and user bar
Oops, I attached the margin to the title, which meant that the home link _didn't_ get spaced away from "Hi, matchu!"
2020-09-20 20:13:00 -07:00
c52b5f0039 update footer design, add links
notable layout change is that the text content will now try to center itself, and we push the buttons off to the right. we also needed to tweak the layout code a bit to get the buttons to feel centered with the top two lines, bc centering against the full block just feels wrong, they want to be top-y in terms of positioning, but still feel centered-y in terms of visual balance
2020-09-20 20:10:26 -07:00
34112b30df add site title to left nav, move Modeling to right
Honestly I don't think this is the long-term home for the Modeling link, I think it'll become a homepage-only link as we add more modules there. But I wanted to get it out of the way!
2020-09-20 19:36:51 -07:00
abda9e4687 add a footer, move the dark/light toggle to it 2020-09-19 22:10:52 -07:00
fa8de52d81 scroll to top on navigation 2020-09-15 05:35:01 -07:00
8e97355499 smooth out the skeleton fades a bit more 2020-09-15 05:29:28 -07:00
956580c651 avoid skeleton flash-of-content on item page 2020-09-15 05:20:10 -07:00
496e2e9550 tweaks to item page description loading delay
make it 2 lines when embedded, and also add a Delay, bc prod is much faster to load this and it's annoying to see the flash!
2020-09-15 04:54:37 -07:00
02cb4731d3 use min width to stop date badge from resizing on load 2020-09-15 04:50:36 -07:00
ec0b80c0ca add NC badges to modeling page 2020-09-15 04:31:27 -07:00
c9f7f7a6bb sort new items to top of modeling & label 'em 2020-09-15 04:25:48 -07:00
ffeb494f45 add created at date to item page
this will help me notice which items are new! lol
2020-09-15 04:15:15 -07:00
2a30e8a6e5 show the special colors on the modeling page 2020-09-15 03:18:21 -07:00
351b9a88bd use corner spinner on item page, and fix delay bug
Fading the whole preview to a black overlay for the loading state was feeling aggressive, especially since loading delay wasn't working correctly!

In this change, I fix loading delay, and I add a nice subtle "corner" variant for outfit preview spinners :)
2020-09-13 04:12:14 -07:00
fa0ae3fbe1 add item description to item page 2020-09-12 23:23:46 -07:00
0725a7b1e8 launch item page links in new window when embedded 2020-09-12 23:10:29 -07:00
3feade9241 add focus state for own/want checkbox buttons 2020-09-12 22:45:58 -07:00
3ecdd265c2 smarter cache lookups for "do we own/want this?" 2020-09-12 22:39:38 -07:00
2cfafce768 add own/want buttons to item page 2020-09-12 22:21:00 -07:00
0b724f7509 add own/want badges to items in wardrobe 2020-09-12 20:02:56 -07:00
dcf2ec6a26 embed item page in wardrobe page drawer 2020-09-12 19:29:20 -07:00
056b238462 better partial item data loading
Here, we add loading skeletons to lots of individual elements, instead of doing a whole item placeholder skeleton. That helps when coming from pages where we have some data, like name and thumbnail, but things is isNc are still missing.
2020-09-12 18:32:06 -07:00
383d514397 link to new item page from item list & model pages 2020-09-12 18:23:12 -07:00
d29abf5cd1 add skeletons for item page header
It looks nice, but also particularly means we can handle the loading for the preview separately, get that started faster and iterate better on it in dev!
2020-09-12 18:17:23 -07:00
bf2660cbd4 show a basic item preview on the new item page 2020-09-12 17:56:31 -07:00
ef7ba58c90 refactor ItemPage a bit
to prepare the way for the other content
2020-09-12 17:27:00 -07:00
4f6f3640bb start building item page 2020-09-11 23:56:47 -07:00