simplify PetAppearance client-side caching
Previously, we would load all `petAppearances` in `PosePicker`, and use cache keys to instantly find it again as a single `petAppearance` in `OutfitPreview` after switching poses. In this change, we instead have `PosePicker` explicitly load all 6 poses as separate `petAppearance` queries. This simplifies cache sharing between the two components' queries: Apollo can do it automatically, because they were queried the same way in the first place. I'm doing this in preparation for changing the `id` field of `PetAppearance`, to become `petStateId`. This will help me build pet appearance support tools, by giving the appearances stable identifiers that won't be affected by editing which pose an appearance is!
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2 changed files with 79 additions and 31 deletions
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@ -376,36 +376,93 @@ function usePoses(speciesId, colorId, selectedPose) {
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const { loading, error, data } = useQuery(
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gql`
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query PosePicker($speciesId: ID!, $colorId: ID!) {
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petAppearances(speciesId: $speciesId, colorId: $colorId) {
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id
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petStateId
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bodyId
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pose
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...PetAppearanceForOutfitPreview
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happyMasc: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: HAPPY_MASC
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) {
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...PetAppearanceForPosePicker
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}
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sadMasc: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: SAD_MASC
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) {
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...PetAppearanceForPosePicker
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}
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sickMasc: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: SICK_MASC
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) {
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...PetAppearanceForPosePicker
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}
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happyFem: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: HAPPY_FEM
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) {
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...PetAppearanceForPosePicker
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}
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sadFem: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: SAD_FEM
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) {
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...PetAppearanceForPosePicker
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}
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sickFem: petAppearance(
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speciesId: $speciesId
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colorId: $colorId
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pose: SICK_FEM
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) {
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...PetAppearanceForPosePicker
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}
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}
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fragment PetAppearanceForPosePicker on PetAppearance {
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id
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petStateId
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bodyId
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pose
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...PetAppearanceForOutfitPreview
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}
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${petAppearanceFragment}
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`,
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{ variables: { speciesId, colorId } }
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);
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const petAppearances = data?.petAppearances || [];
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const buildPoseInfo = (pose) => {
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const appearance = petAppearances.find((pa) => pa.pose === pose);
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return {
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...appearance,
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isAvailable: Boolean(appearance),
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isSelected: selectedPose === pose,
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};
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};
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const poseInfos = {
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happyMasc: buildPoseInfo("HAPPY_MASC"),
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sadMasc: buildPoseInfo("SAD_MASC"),
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sickMasc: buildPoseInfo("SICK_MASC"),
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happyFem: buildPoseInfo("HAPPY_FEM"),
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sadFem: buildPoseInfo("SAD_FEM"),
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sickFem: buildPoseInfo("SICK_FEM"),
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happyMasc: {
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...data?.happyMasc,
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isAvailable: Boolean(data?.happyMasc),
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isSelected: selectedPose === "HAPPY_MASC",
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},
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sadMasc: {
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...data?.sadMasc,
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isAvailable: Boolean(data?.sadMasc),
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isSelected: selectedPose === "SAD_MASC",
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},
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sickMasc: {
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...data?.sickMasc,
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isAvailable: Boolean(data?.sickMasc),
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isSelected: selectedPose === "SICK_MASC",
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},
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happyFem: {
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...data?.happyFem,
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isAvailable: Boolean(data?.happyFem),
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isSelected: selectedPose === "HAPPY_FEM",
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},
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sadFem: {
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...data?.sadFem,
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isAvailable: Boolean(data?.sadFem),
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isSelected: selectedPose === "SAD_FEM",
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},
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sickFem: {
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...data?.sickFem,
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isAvailable: Boolean(data?.sickFem),
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isSelected: selectedPose === "SICK_FEM",
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},
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};
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return { loading, error, poseInfos };
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@ -16,15 +16,6 @@ const typePolicies = {
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toReference({ __typename: "Item", id }, true)
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);
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},
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// Teach Apollo how to serve `petAppearance` queries from the cache. That
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// way, when you switch pet poses, Apollo knows it already has the
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// appearance data and doesn't need to ask the server again!
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petAppearance: (_, { args, toReference }) => {
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const { speciesId, colorId, pose } = args;
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const id = `${speciesId}-${colorId}-${pose}`;
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return toReference({ __typename: "PetAppearance", id }, true);
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},
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},
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},
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