Fix crash when knownGlitches is undefined
Not sure exactly when in the flow this happens! But spooky! Don't crash!
This commit is contained in:
parent
1f7ef43e8b
commit
841c96d56a
2 changed files with 2 additions and 2 deletions
|
@ -307,7 +307,7 @@ function OutfitKnownGlitchesBadge({ appearance }) {
|
||||||
// Look for items with the OFFICIAL_SVG_IS_INCORRECT glitch.
|
// Look for items with the OFFICIAL_SVG_IS_INCORRECT glitch.
|
||||||
for (const item of appearance.items) {
|
for (const item of appearance.items) {
|
||||||
const itemHasOfficialSvgIsIncorrect = item.appearance.layers.some((l) =>
|
const itemHasOfficialSvgIsIncorrect = item.appearance.layers.some((l) =>
|
||||||
l.knownGlitches.includes("OFFICIAL_SVG_IS_INCORRECT")
|
(l.knownGlitches || []).includes("OFFICIAL_SVG_IS_INCORRECT")
|
||||||
);
|
);
|
||||||
if (itemHasOfficialSvgIsIncorrect) {
|
if (itemHasOfficialSvgIsIncorrect) {
|
||||||
glitchMessages.push(
|
glitchMessages.push(
|
||||||
|
|
|
@ -138,7 +138,7 @@ export function layerUsesHTML5(layer) {
|
||||||
layer.canvasMovieLibraryUrl ||
|
layer.canvasMovieLibraryUrl ||
|
||||||
// If this glitch is applied, then `svgUrl` will be null, but there's still
|
// If this glitch is applied, then `svgUrl` will be null, but there's still
|
||||||
// an HTML5 manifest that the official player can render.
|
// an HTML5 manifest that the official player can render.
|
||||||
layer.knownGlitches.includes("OFFICIAL_SVG_IS_INCORRECT")
|
(layer.knownGlitches || []).includes("OFFICIAL_SVG_IS_INCORRECT")
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue