Oops, fix SVG message and build error
Ah hm, not sure why this only showed up once I tried a prod deploy, but I declared `hiResMode` twice in there, because we already had fixed this bug for item layers but not pet layers! In this change, I fix the duplicate `hiResMode` declaration, and update the new pet layers message to match the item layers message.
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1 changed files with 3 additions and 4 deletions
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@ -103,7 +103,6 @@ function OutfitKnownGlitchesBadge({ appearance }) {
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// Look for items with the OFFICIAL_SVG_IS_INCORRECT glitch. Only show this
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// if hi-res mode is on, because otherwise it doesn't affect the user anyway!
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const [hiResMode] = useLocalStorage("DTIHiResMode", false);
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if (hiResMode) {
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for (const item of items) {
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const itemHasOfficialSvgIsIncorrect = item.appearance.layers.some((l) =>
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@ -246,9 +245,9 @@ function OutfitKnownGlitchesBadge({ appearance }) {
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glitchMessages.push(
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<Box key={`official-svg-is-incorrect-for-pet-layer-${layer.id}`}>
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There's a glitch in the art for this pet's <i>{layer.zone.label}</i>{" "}
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zone that prevents us from showing the full-scale SVG version of the
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image. Instead, we're showing a PNG, which might look a bit blurry
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on larger screens.
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zone that prevents us from showing the SVG image for Hi-Res Mode.
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Instead, we're showing a PNG, which might look a bit blurry on
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larger screens.
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</Box>
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);
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}
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