stop removing items after you try something on
I was getting annoyed by how, when you're using search, trying on an item will remove conflicting stuff, and then if you decide you don't like what you tried the old stuff _doesn't come back_ As of this change, it does! When you start a new search, we save the outfit state, and then whenever you change the items we ask "hey can these old ones safely be re-worn again?" and re-wear them if so.
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46b8245b9a
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4 changed files with 71 additions and 10 deletions
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@ -36,7 +36,8 @@ const LoadableItemSupportDrawer = loadable(() =>
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*
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*
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* In fact, this component can't trigger wear or unwear events! When you click
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* In fact, this component can't trigger wear or unwear events! When you click
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* it in the app, you're actually clicking a <label> that wraps the radio or
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* it in the app, you're actually clicking a <label> that wraps the radio or
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* checkbox. We _do_ control the Remove button in here, though!
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* checkbox. Similarly, the parent provides the `onRemove` callback for the
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* Remove button.
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*
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*
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* NOTE: This component is memoized with React.memo. It's surpisingly expensive
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* NOTE: This component is memoized with React.memo. It's surpisingly expensive
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* to re-render, because Chakra components are a lil bit expensive from
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* to re-render, because Chakra components are a lil bit expensive from
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@ -50,7 +51,7 @@ function Item({
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itemNameId,
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itemNameId,
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isWorn,
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isWorn,
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isInOutfit,
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isInOutfit,
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dispatchToOutfit,
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onRemove,
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isDisabled = false,
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isDisabled = false,
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}) {
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}) {
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const [supportDrawerIsOpen, setSupportDrawerIsOpen] = React.useState(false);
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const [supportDrawerIsOpen, setSupportDrawerIsOpen] = React.useState(false);
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@ -114,7 +115,7 @@ function Item({
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icon={<DeleteIcon />}
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icon={<DeleteIcon />}
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label="Remove"
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label="Remove"
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onClick={(e) => {
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onClick={(e) => {
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dispatchToOutfit({ type: "removeItem", itemId: item.id });
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onRemove();
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e.preventDefault();
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e.preventDefault();
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}}
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}}
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/>
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/>
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@ -136,7 +136,9 @@ function ItemZoneGroup({
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!isDisabled && outfitState.wornItemIds.includes(item.id)
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!isDisabled && outfitState.wornItemIds.includes(item.id)
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}
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}
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isInOutfit={outfitState.allItemIds.includes(item.id)}
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isInOutfit={outfitState.allItemIds.includes(item.id)}
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dispatchToOutfit={dispatchToOutfit}
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onRemove={() =>
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dispatchToOutfit({ type: "removeItem", itemId: item.id })
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}
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isDisabled={isDisabled}
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isDisabled={isDisabled}
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/>
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/>
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);
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);
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@ -48,6 +48,16 @@ function SearchPanel({
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}}
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}}
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>
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>
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<SearchResults
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<SearchResults
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// When the query changes, replace the SearchResults component with a
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// new instance, to reset `itemIdsToReconsider`. That way, if you find
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// an item you like in one search, then immediately do a second search
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// and try a conflicting item, we'll restore the item you liked from
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// your first search!
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//
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// NOTE: I wonder how this affects things like state. This component
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// also tries to gracefully handle changes in the query, but tbh
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// I wonder whether that's still necessary...
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key={serializeQuery(query)}
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query={query}
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query={query}
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outfitState={outfitState}
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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dispatchToOutfit={dispatchToOutfit}
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@ -81,14 +91,20 @@ function SearchResults({
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);
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);
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useScrollTracker(scrollContainerRef, 300, fetchMore);
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useScrollTracker(scrollContainerRef, 300, fetchMore);
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// This will save the `wornItemIds` when the SearchResults first mounts, and
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// keep it saved even after the outfit changes. We use this to try to restore
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// these items after the user makes changes, e.g., after they try on another
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// Background we want to restore the previous one!
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const [itemIdsToReconsider] = React.useState(outfitState.wornItemIds);
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// When the checkbox changes, we should wear/unwear the item!
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// When the checkbox changes, we should wear/unwear the item!
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const onChange = (e) => {
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const onChange = (e) => {
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const itemId = e.target.value;
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const itemId = e.target.value;
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const willBeWorn = e.target.checked;
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const willBeWorn = e.target.checked;
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if (willBeWorn) {
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if (willBeWorn) {
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dispatchToOutfit({ type: "wearItem", itemId });
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dispatchToOutfit({ type: "wearItem", itemId, itemIdsToReconsider });
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} else {
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} else {
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dispatchToOutfit({ type: "unwearItem", itemId });
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dispatchToOutfit({ type: "unwearItem", itemId, itemIdsToReconsider });
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}
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}
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};
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};
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@ -173,7 +189,13 @@ function SearchResults({
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item={item}
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item={item}
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isWorn={outfitState.wornItemIds.includes(item.id)}
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isWorn={outfitState.wornItemIds.includes(item.id)}
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isInOutfit={outfitState.allItemIds.includes(item.id)}
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isInOutfit={outfitState.allItemIds.includes(item.id)}
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dispatchToOutfit={dispatchToOutfit}
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onRemove={() =>
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dispatchToOutfit({
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type: "removeItem",
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itemId: item.id,
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itemIdsToReconsider,
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})
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}
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/>
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/>
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</label>
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</label>
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))}
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))}
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@ -405,4 +427,12 @@ function useScrollTracker(scrollContainerRef, threshold, onScrolledToBottom) {
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}, [onScroll, scrollContainerRef]);
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}, [onScroll, scrollContainerRef]);
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}
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}
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/**
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* serializeQuery stably converts a search query object to a string, for easier
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* JS comparison.
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*/
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function serializeQuery(query) {
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return `${JSON.stringify([query.value, query.filterToZoneLabel])}`;
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}
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export default SearchPanel;
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export default SearchPanel;
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@ -124,7 +124,7 @@ const outfitStateReducer = (apolloClient) => (baseState, action) => {
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case "wearItem":
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case "wearItem":
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return produce(baseState, (state) => {
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return produce(baseState, (state) => {
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const { wornItemIds, closetedItemIds } = state;
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const { wornItemIds, closetedItemIds } = state;
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const { itemId } = action;
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const { itemId, itemIdsToReconsider = [] } = action;
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// Move conflicting items to the closet.
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// Move conflicting items to the closet.
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//
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//
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@ -153,24 +153,30 @@ const outfitStateReducer = (apolloClient) => (baseState, action) => {
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// Move this item from the closet to the worn set.
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// Move this item from the closet to the worn set.
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closetedItemIds.delete(itemId);
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closetedItemIds.delete(itemId);
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wornItemIds.add(itemId);
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wornItemIds.add(itemId);
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reconsiderItems(itemIdsToReconsider, state, apolloClient);
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});
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});
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case "unwearItem":
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case "unwearItem":
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return produce(baseState, (state) => {
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return produce(baseState, (state) => {
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const { wornItemIds, closetedItemIds } = state;
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const { wornItemIds, closetedItemIds } = state;
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const { itemId } = action;
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const { itemId, itemIdsToReconsider = [] } = action;
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// Move this item from the worn set to the closet.
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// Move this item from the worn set to the closet.
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wornItemIds.delete(itemId);
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wornItemIds.delete(itemId);
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closetedItemIds.add(itemId);
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closetedItemIds.add(itemId);
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reconsiderItems(itemIdsToReconsider, state, apolloClient);
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});
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});
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case "removeItem":
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case "removeItem":
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return produce(baseState, (state) => {
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return produce(baseState, (state) => {
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const { wornItemIds, closetedItemIds } = state;
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const { wornItemIds, closetedItemIds } = state;
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const { itemId } = action;
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const { itemId, itemIdsToReconsider = [] } = action;
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// Remove this item from both the worn set and the closet.
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// Remove this item from both the worn set and the closet.
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wornItemIds.delete(itemId);
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wornItemIds.delete(itemId);
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closetedItemIds.delete(itemId);
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closetedItemIds.delete(itemId);
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reconsiderItems(itemIdsToReconsider, state, apolloClient);
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});
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});
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case "setPose":
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case "setPose":
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return {
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return {
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@ -305,6 +311,28 @@ function setsIntersect(a, b) {
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return false;
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return false;
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}
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}
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/**
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* Try to add these items back to the outfit, if there would be no conflicts.
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* We use this in Search to try to restore these items after the user makes
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* changes, e.g., after they try on another Background we want to restore the
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* previous one!
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*
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* This mutates state.wornItemIds directly, on the assumption that we're in an
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* immer block, in which case mutation is the simplest API!
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*/
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function reconsiderItems(itemIdsToReconsider, state, apolloClient) {
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for (const itemIdToReconsider of itemIdsToReconsider) {
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const conflictingIds = findItemConflicts(
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itemIdToReconsider,
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state,
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apolloClient
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);
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if (conflictingIds.length === 0) {
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state.wornItemIds.add(itemIdToReconsider);
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}
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}
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}
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// TODO: Get this out of here, tbh...
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// TODO: Get this out of here, tbh...
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function getZonesAndItems(itemsById, wornItemIds, closetedItemIds) {
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function getZonesAndItems(itemsById, wornItemIds, closetedItemIds) {
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const wornItems = wornItemIds.map((id) => itemsById[id]).filter((i) => i);
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const wornItems = wornItemIds.map((id) => itemsById[id]).filter((i) => i);
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