use corner spinner on item page, and fix delay bug
Fading the whole preview to a black overlay for the loading state was feeling aggressive, especially since loading delay wasn't working correctly! In this change, I fix loading delay, and I add a nice subtle "corner" variant for outfit preview spinners :)
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c11c2b1394
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4 changed files with 51 additions and 41 deletions
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@ -40,7 +40,7 @@ function HomePage() {
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colorId={previewState?.colorId}
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pose={previewState?.pose}
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wornItemIds={[]}
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loadingDelay="1.5s"
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loadingDelayMs={1500}
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placeholder={
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<Box
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as="img"
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@ -383,6 +383,8 @@ function ItemPageOutfitPreview({ itemId }) {
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colorId="8"
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pose="HAPPY_FEM"
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wornItemIds={[itemId]}
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spinnerVariant="corner"
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loadingDelayMs={2000}
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/>
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</Box>
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</AspectRatio>
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@ -86,12 +86,7 @@ function HangerSpinner({ size = "md", ...props }) {
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`}
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{...props}
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>
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<HangerIcon
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boxSize={boxSize}
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color={color}
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transition="color 0.2s"
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{...props}
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/>
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<HangerIcon boxSize={boxSize} color={color} transition="color 0.2s" />
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</Box>
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</>
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);
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@ -1,7 +1,7 @@
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import React from "react";
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import { css, cx } from "emotion";
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import { CSSTransition, TransitionGroup } from "react-transition-group";
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import { Box, Flex, DarkMode, Text } from "@chakra-ui/core";
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import { Box, DarkMode, Flex, Text } from "@chakra-ui/core";
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import { WarningIcon } from "@chakra-ui/icons";
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import HangerSpinner from "./HangerSpinner";
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@ -25,10 +25,11 @@ function OutfitPreview({
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speciesId,
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colorId,
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pose,
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appearanceId = null,
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wornItemIds,
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appearanceId = null,
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placeholder,
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loadingDelay,
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loadingDelayMs,
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spinnerVariant,
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}) {
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const { loading, error, visibleLayers } = useOutfitAppearance({
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speciesId,
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@ -55,15 +56,14 @@ function OutfitPreview({
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}
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return (
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<DarkMode>
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<OutfitLayers
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loading={loading || loading2}
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visibleLayers={loadedLayers}
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placeholder={placeholder}
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loadingDelay={loadingDelay}
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loadingDelayMs={loadingDelayMs}
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spinnerVariant={spinnerVariant}
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doAnimations
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/>
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</DarkMode>
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);
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}
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@ -75,13 +75,18 @@ export function OutfitLayers({
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loading,
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visibleLayers,
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placeholder,
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loadingDelay = "0.5s",
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loadingDelayMs = 500,
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spinnerVariant = "overlay",
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doAnimations = false,
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}) {
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const [isMounted, setIsMounted] = React.useState(false);
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React.useLayoutEffect(() => {
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setIsMounted(true);
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}, []);
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const [loadingDelayHasPassed, setLoadingDelayHasPassed] = React.useState(
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false
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);
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React.useEffect(() => {
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const t = setTimeout(() => setLoadingDelayHasPassed(true), loadingDelayMs);
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return () => clearTimeout(t);
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}, [loadingDelayMs]);
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return (
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<Box
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@ -164,14 +169,14 @@ export function OutfitLayers({
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zIndex="9000"
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// This is similar to our Delay util component, but Delay disappears
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// immediately on load, whereas we want this to fade out smoothly. We
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// also delay the fade-in by 0.5s, but don't delay the fade-out at all.
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//
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// We also use `isMounted` here to make sure it actually _fades_ in!
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// (This starts the opacity at 0, then fires an immediate callback to
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// set it to 1, triggering the transition.)
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opacity={isMounted && loading ? 1 : 0}
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transition={`opacity 0.2s ${loading ? loadingDelay : "0s"}`}
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// also use a timeout to delay the fade-in by 0.5s, but don't delay the
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// fade-out at all. (The timeout was an awkward choice, it was hard to
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// find a good CSS way to specify this delay well!)
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opacity={loading && loadingDelayHasPassed ? 1 : 0}
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transition="opacity 0.2s"
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>
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{spinnerVariant === "overlay" && (
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<>
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<Box
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position="absolute"
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top="0"
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@ -181,7 +186,15 @@ export function OutfitLayers({
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backgroundColor="gray.900"
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opacity="0.7"
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/>
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{/* Against the dark overlay, use the Dark Mode spinner. */}
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<DarkMode>
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<HangerSpinner />
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</DarkMode>
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</>
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)}
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{spinnerVariant === "corner" && (
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<HangerSpinner size="sm" position="absolute" bottom="2" right="2" />
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)}
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</FullScreenCenter>
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</Box>
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);
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