2020-04-25 00:22:49 -07:00
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import React from "react";
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2021-01-03 19:11:46 -08:00
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import { ClassNames } from "@emotion/react";
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2020-04-25 00:22:49 -07:00
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import {
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Box,
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Editable,
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EditablePreview,
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EditableInput,
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Flex,
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IconButton,
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Skeleton,
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2020-09-01 17:17:45 -07:00
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Tooltip,
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VisuallyHidden,
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Menu,
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MenuButton,
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MenuList,
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MenuItem,
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Portal,
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Button,
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useToast,
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2020-12-25 09:08:33 -08:00
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} from "@chakra-ui/react";
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2020-09-01 17:17:45 -07:00
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import { EditIcon, QuestionIcon } from "@chakra-ui/icons";
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2020-04-25 00:22:49 -07:00
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import { CSSTransition, TransitionGroup } from "react-transition-group";
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import { useHistory } from "react-router-dom";
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2020-04-25 00:22:49 -07:00
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2020-07-20 21:41:26 -07:00
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import { Delay, Heading1, Heading2 } from "../util";
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2020-08-05 00:25:25 -07:00
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import Item, { ItemListContainer, ItemListSkeleton } from "./Item";
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2021-03-29 19:46:21 -07:00
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import { BiRename } from "react-icons/bi";
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import { IoCloudUploadOutline } from "react-icons/io5";
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import { MdMoreVert } from "react-icons/md";
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2021-03-29 19:50:34 -07:00
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import useCurrentUser from "../components/useCurrentUser";
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import gql from "graphql-tag";
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2021-04-21 21:27:10 -07:00
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import { useMutation } from "@apollo/client";
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2020-04-25 00:22:49 -07:00
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2020-04-26 01:14:31 -07:00
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/**
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* ItemsPanel shows the items in the current outfit, and lets the user toggle
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* between them! It also shows an editable outfit name, to help set context.
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*
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* Note that this component provides an effective 1 unit of padding around
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* itself, which is uncommon in this app: we usually prefer to let parents
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* control the spacing!
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*
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* This is because Item has padding, but it's generally not visible; so, to
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* *look* aligned with the other elements like the headings, the headings need
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* to have extra padding. Essentially: while the Items _do_ stretch out the
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* full width of the container, it doesn't look like it!
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*/
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2020-04-25 00:22:49 -07:00
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function ItemsPanel({ outfitState, loading, dispatchToOutfit }) {
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const { zonesAndItems, incompatibleItems } = outfitState;
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2020-04-25 00:22:49 -07:00
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return (
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<ClassNames>
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{({ css }) => (
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<Box>
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<Box px="1">
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<OutfitHeading
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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/>
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</Box>
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<Flex direction="column">
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{loading ? (
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<ItemZoneGroupsSkeleton
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itemCount={outfitState.allItemIds.length}
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/>
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) : (
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<TransitionGroup component={null}>
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{zonesAndItems.map(({ zoneLabel, items }) => (
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<CSSTransition
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key={zoneLabel}
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{...fadeOutAndRollUpTransition(css)}
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>
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<ItemZoneGroup
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zoneLabel={zoneLabel}
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items={items}
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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/>
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</CSSTransition>
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))}
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{incompatibleItems.length > 0 && (
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<ItemZoneGroup
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zoneLabel="Incompatible"
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afterHeader={
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<Tooltip
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label="These items don't fit this pet"
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placement="top"
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openDelay={100}
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>
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<QuestionIcon fontSize="sm" />
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</Tooltip>
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}
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items={incompatibleItems}
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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isDisabled
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/>
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)}
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</TransitionGroup>
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)}
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</Flex>
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</Box>
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)}
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</ClassNames>
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2020-04-25 00:22:49 -07:00
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);
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}
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2020-04-26 01:14:31 -07:00
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/**
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* ItemZoneGroup shows the items for a particular zone, and lets the user
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* toggle between them.
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*
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* For each item, it renders a <label> with a visually-hidden radio button and
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* the Item component (which will visually reflect the radio's state). This
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* makes the list screen-reader- and keyboard-accessible!
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*/
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function ItemZoneGroup({
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zoneLabel,
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items,
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outfitState,
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dispatchToOutfit,
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isDisabled = false,
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afterHeader = null,
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}) {
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// onChange is fired when the radio button becomes checked, not unchecked!
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const onChange = (e) => {
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const itemId = e.target.value;
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dispatchToOutfit({ type: "wearItem", itemId });
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};
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2020-04-26 01:14:31 -07:00
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// Clicking the radio button when already selected deselects it - this is how
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// you can select none!
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const onClick = (e) => {
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const itemId = e.target.value;
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if (outfitState.wornItemIds.includes(itemId)) {
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// We need the event handler to finish before this, so that simulated
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// events don't just come back around and undo it - but we can't just
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// solve that with `preventDefault`, because it breaks the radio's
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// intended visual updates when we unwear. So, we `setTimeout` to do it
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// after all event handlers resolve!
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setTimeout(() => dispatchToOutfit({ type: "unwearItem", itemId }), 0);
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}
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};
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2020-09-24 07:07:05 -07:00
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const onRemove = React.useCallback(
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(itemId) => {
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dispatchToOutfit({ type: "removeItem", itemId });
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},
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[dispatchToOutfit]
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);
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2020-04-25 15:25:51 -07:00
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return (
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<ClassNames>
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{({ css }) => (
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<Box mb="10">
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<Heading2 display="flex" alignItems="center" mx="1">
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{zoneLabel}
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{afterHeader && <Box marginLeft="2">{afterHeader}</Box>}
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</Heading2>
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<ItemListContainer>
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<TransitionGroup component={null}>
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{items.map((item) => {
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const itemNameId =
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zoneLabel.replace(/ /g, "-") + `-item-${item.id}-name`;
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const itemNode = (
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<Item
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item={item}
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itemNameId={itemNameId}
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isWorn={
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!isDisabled && outfitState.wornItemIds.includes(item.id)
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}
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isInOutfit={outfitState.allItemIds.includes(item.id)}
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onRemove={onRemove}
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isDisabled={isDisabled}
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/>
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);
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2021-01-03 19:11:46 -08:00
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return (
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<CSSTransition
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key={item.id}
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{...fadeOutAndRollUpTransition(css)}
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>
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{isDisabled ? (
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itemNode
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) : (
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<label>
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<VisuallyHidden
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as="input"
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type="radio"
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aria-labelledby={itemNameId}
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name={zoneLabel}
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value={item.id}
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checked={outfitState.wornItemIds.includes(item.id)}
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onChange={onChange}
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onClick={onClick}
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onKeyUp={(e) => {
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if (e.key === " ") {
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onClick(e);
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}
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}}
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/>
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{itemNode}
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</label>
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)}
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</CSSTransition>
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);
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})}
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</TransitionGroup>
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</ItemListContainer>
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</Box>
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)}
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</ClassNames>
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);
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}
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2020-04-25 23:17:59 -07:00
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2020-05-19 14:43:21 -07:00
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/**
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* ItemZoneGroupSkeletons is a placeholder for when the items are loading.
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*
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* We try to match the approximate size of the incoming data! This is
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* especially nice for when you start with a fresh pet from the homepage, so
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* we don't show skeleton items that just clear away!
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*/
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function ItemZoneGroupsSkeleton({ itemCount }) {
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const groups = [];
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for (let i = 0; i < itemCount; i++) {
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// NOTE: I initially wrote this to return groups of 3, which looks good for
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// outfit shares I think, but looks bad for pet loading... once shares
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// become a more common use case, it might be useful to figure out how
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// to differentiate these cases and show 1-per-group for pets, but
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// maybe more for built outfits?
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groups.push(<ItemZoneGroupSkeleton key={i} itemCount={1} />);
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}
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return groups;
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}
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2020-04-26 01:14:31 -07:00
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/**
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* ItemZoneGroupSkeleton is a placeholder for when an ItemZoneGroup is loading.
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*/
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2020-05-19 14:43:21 -07:00
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function ItemZoneGroupSkeleton({ itemCount }) {
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return (
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<Box mb="10">
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<Delay>
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2020-05-19 14:43:21 -07:00
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<Skeleton
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mx="1"
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// 2.25rem font size, 1.25rem line height
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height={`${2.25 * 1.25}rem`}
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width="12rem"
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/>
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<ItemListSkeleton count={itemCount} />
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</Delay>
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</Box>
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);
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}
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2021-04-19 03:56:51 -07:00
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function useOutfitSaving(outfitState) {
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const { isLoggedIn, id: currentUserId } = useCurrentUser();
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const history = useHistory();
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const toast = useToast();
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2021-04-22 01:59:49 -07:00
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// Whether this outfit has *ever* been saved, vs a brand-new local outfit.
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const hasBeenSaved = Boolean(outfitState.id);
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// Only logged-in users can save outfits - and they can only save new outfits,
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// or outfits they created.
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const canSaveOutfit =
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isLoggedIn &&
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(!hasBeenSaved || outfitState.creator?.id === currentUserId) &&
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// TODO: Add support for updating outfits
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!hasBeenSaved;
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const [sendSaveOutfitMutation, { loading: isSaving }] = useMutation(
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gql`
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mutation UseOutfitSaving_SaveOutfit(
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$id: ID # Optional, is null when saving new outfits.
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$name: String # Optional, server may fill in a placeholder.
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$speciesId: ID!
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$colorId: ID!
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$pose: Pose!
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$wornItemIds: [ID!]!
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$closetedItemIds: [ID!]!
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) {
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outfit: saveOutfit(
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id: $id
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name: $name
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speciesId: $speciesId
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colorId: $colorId
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pose: $pose
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wornItemIds: $wornItemIds
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closetedItemIds: $closetedItemIds
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) {
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id
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name
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petAppearance {
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id
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species {
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id
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}
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color {
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id
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}
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pose
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}
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wornItems {
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id
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}
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closetedItems {
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id
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}
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creator {
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id
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}
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}
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}
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`,
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{
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variables: {
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id: outfitState.id, // Optional, is null when saving new outfits
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name: outfitState.name, // Optional, server may fill in a placeholder
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speciesId: outfitState.speciesId,
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colorId: outfitState.colorId,
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pose: outfitState.pose,
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wornItemIds: outfitState.wornItemIds,
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closetedItemIds: outfitState.closetedItemIds,
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},
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context: { sendAuth: true },
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2021-04-20 02:26:31 -07:00
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update: (cache, { data: { outfit } }) => {
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// After save, add this outfit to the current user's outfit list. This
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// will help when navigating back to Your Outfits, to force a refresh.
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// https://www.apollographql.com/docs/react/caching/cache-interaction/#example-updating-the-cache-after-a-mutation
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cache.modify({
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id: cache.identify(outfit.creator),
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fields: {
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outfits: (existingOutfitRefs = []) => {
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const newOutfitRef = cache.writeFragment({
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data: outfit,
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fragment: gql`
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fragment NewOutfit on Outfit {
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id
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}
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`,
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});
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return [...existingOutfitRefs, newOutfitRef];
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},
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},
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});
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},
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2021-04-19 03:56:51 -07:00
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}
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);
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const saveOutfit = React.useCallback(() => {
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sendSaveOutfitMutation()
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.then(({ data: { outfit } }) => {
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// Navigate to the new saved outfit URL. Our Apollo cache should pick
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|
|
// up the data from this mutation response, and combine it with the
|
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|
|
// existing cached data, to make this smooth without any loading UI.
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|
history.push(`/outfits/${outfit.id}`);
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|
})
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.catch((e) => {
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|
console.error(e);
|
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|
|
toast({
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|
|
|
status: "error",
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|
|
title: "Sorry, there was an error saving this outfit!",
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|
|
description: "Maybe check your connection and try again.",
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|
});
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|
});
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}, [sendSaveOutfitMutation, history, toast]);
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|
return {
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|
canSaveOutfit,
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|
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|
isSaving,
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|
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|
saveOutfit,
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|
|
|
};
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|
|
|
}
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|
|
|
|
2020-04-26 01:14:31 -07:00
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|
/**
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|
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|
* OutfitHeading is an editable outfit name, as a big pretty page heading!
|
2021-03-29 19:25:00 -07:00
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|
* It also contains the outfit menu, for saving etc.
|
2020-04-26 01:14:31 -07:00
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*/
|
2020-04-25 00:22:49 -07:00
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function OutfitHeading({ outfitState, dispatchToOutfit }) {
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2021-04-19 03:56:51 -07:00
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const { canSaveOutfit, isSaving, saveOutfit } = useOutfitSaving(outfitState);
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2021-03-29 19:50:34 -07:00
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|
2020-04-25 00:22:49 -07:00
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|
return (
|
2021-03-29 19:25:00 -07:00
|
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|
// The Editable wraps everything, including the menu, because the menu has
|
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|
// a Rename option.
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|
|
<Editable
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|
|
// Make sure not to ever pass `undefined` into here, or else the
|
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|
|
// component enters uncontrolled mode, and changing the value
|
|
|
|
// later won't fix it!
|
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|
|
value={outfitState.name || ""}
|
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|
|
placeholder="Untitled outfit"
|
|
|
|
onChange={(value) =>
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|
|
|
dispatchToOutfit({ type: "rename", outfitName: value })
|
|
|
|
}
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|
>
|
|
|
|
{({ onEdit }) => (
|
2021-03-29 19:46:21 -07:00
|
|
|
<Flex align="center" marginBottom="6">
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|
|
<Box>
|
2021-03-29 19:25:00 -07:00
|
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|
<Box role="group" d="inline-block" position="relative" width="100%">
|
|
|
|
<Heading1>
|
2021-04-16 03:04:39 -07:00
|
|
|
<EditablePreview lineHeight="48px" data-test-id="outfit-name" />
|
2021-03-29 19:25:00 -07:00
|
|
|
<EditableInput lineHeight="48px" />
|
|
|
|
</Heading1>
|
|
|
|
</Box>
|
|
|
|
</Box>
|
2021-03-29 19:46:21 -07:00
|
|
|
<Box width="4" flex="1 0 auto" />
|
2021-04-19 03:56:51 -07:00
|
|
|
{canSaveOutfit && (
|
2021-03-29 19:50:34 -07:00
|
|
|
<>
|
2021-04-19 03:56:51 -07:00
|
|
|
<Button
|
|
|
|
variant="outline"
|
|
|
|
size="sm"
|
|
|
|
isLoading={isSaving}
|
|
|
|
loadingText="Saving…"
|
|
|
|
leftIcon={
|
|
|
|
<Box
|
|
|
|
// Adjust the visual balance toward the cloud
|
|
|
|
marginBottom="-2px"
|
|
|
|
>
|
|
|
|
<IoCloudUploadOutline />
|
|
|
|
</Box>
|
|
|
|
}
|
|
|
|
onClick={saveOutfit}
|
|
|
|
data-test-id="wardrobe-save-outfit-button"
|
|
|
|
>
|
|
|
|
Save
|
|
|
|
</Button>
|
2021-03-29 19:50:34 -07:00
|
|
|
<Box width="2" />
|
|
|
|
</>
|
|
|
|
)}
|
|
|
|
|
2021-03-29 19:25:00 -07:00
|
|
|
<Menu placement="bottom-end">
|
|
|
|
<MenuButton
|
|
|
|
as={IconButton}
|
|
|
|
variant="ghost"
|
|
|
|
icon={<MdMoreVert />}
|
|
|
|
aria-label="Outfit menu"
|
|
|
|
borderRadius="full"
|
|
|
|
fontSize="24px"
|
|
|
|
opacity="0.8"
|
|
|
|
/>
|
|
|
|
<Portal>
|
|
|
|
<MenuList>
|
2021-03-29 19:46:21 -07:00
|
|
|
{outfitState.id && (
|
|
|
|
<MenuItem icon={<EditIcon />} isDisabled>
|
|
|
|
Edit a copy <i>(Coming soon)</i>
|
|
|
|
</MenuItem>
|
|
|
|
)}
|
2021-03-29 19:25:00 -07:00
|
|
|
<MenuItem
|
2021-03-29 19:46:21 -07:00
|
|
|
icon={<BiRename />}
|
2021-03-29 19:25:00 -07:00
|
|
|
onClick={() => {
|
|
|
|
// Start the rename after a tick, so finishing up the click
|
|
|
|
// won't just immediately remove focus from the Editable.
|
|
|
|
setTimeout(onEdit, 0);
|
|
|
|
}}
|
|
|
|
>
|
|
|
|
Rename
|
|
|
|
</MenuItem>
|
|
|
|
</MenuList>
|
|
|
|
</Portal>
|
|
|
|
</Menu>
|
|
|
|
</Flex>
|
2021-01-04 22:29:39 -08:00
|
|
|
)}
|
2021-03-29 19:25:00 -07:00
|
|
|
</Editable>
|
2020-04-25 00:22:49 -07:00
|
|
|
);
|
|
|
|
}
|
|
|
|
|
2020-04-26 01:14:31 -07:00
|
|
|
/**
|
2020-04-27 10:14:13 -07:00
|
|
|
* fadeOutAndRollUpTransition is the props for a CSSTransition, to manage the
|
|
|
|
* fade-out and height decrease when an Item or ItemZoneGroup is removed.
|
|
|
|
*
|
|
|
|
* Note that this _cannot_ be implemented as a wrapper component that returns a
|
|
|
|
* CSSTransition. This is because the CSSTransition must be the direct child of
|
|
|
|
* the TransitionGroup, and a wrapper breaks the parent-child relationship.
|
|
|
|
*
|
2020-04-26 01:14:31 -07:00
|
|
|
* See react-transition-group docs for more info!
|
|
|
|
*/
|
2021-01-03 19:11:46 -08:00
|
|
|
const fadeOutAndRollUpTransition = (css) => ({
|
2020-04-27 10:14:13 -07:00
|
|
|
classNames: css`
|
|
|
|
&-exit {
|
|
|
|
opacity: 1;
|
|
|
|
height: auto;
|
|
|
|
}
|
2020-04-26 01:14:31 -07:00
|
|
|
|
2020-04-27 10:14:13 -07:00
|
|
|
&-exit-active {
|
|
|
|
opacity: 0;
|
|
|
|
height: 0 !important;
|
|
|
|
margin-top: 0 !important;
|
|
|
|
margin-bottom: 0 !important;
|
|
|
|
transition: all 0.5s;
|
|
|
|
}
|
|
|
|
`,
|
|
|
|
timeout: 500,
|
|
|
|
onExit: (e) => {
|
|
|
|
e.style.height = e.offsetHeight + "px";
|
|
|
|
},
|
2021-01-03 19:11:46 -08:00
|
|
|
});
|
2020-04-25 00:22:49 -07:00
|
|
|
|
|
|
|
export default ItemsPanel;
|