2020-10-06 05:01:27 -07:00
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/**
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* saveModelingData takes data about a pet (generated by `loadCustomPetData`
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* and `loadPetMetaData`), and a GQL-y context object with a `db` and some
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* loaders; and updates the database to match.
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*
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* These days, most calls to this function are a no-op: we detect that the
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* database already contains this data, and end up doing no writes. But when a
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* pet contains data we haven't seen before, we write!
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2020-10-07 07:49:27 -07:00
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*
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* NOTE: This function currently only acts if process.env["USE_NEW_MODELING"]
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* is set to "1". Otherwise, it does nothing. This is because, while this
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* new modeling code seems to work well for modern stuff, it doesn't
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* upload SWFs to the Classic DTI Linode box, and doesn't upload PNGs to
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* AWS. Both are necessary for compatibility with Classic DTI, and PNGs
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* are necessary (even on Impress 2020) until all assets are converted to
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* HTML5.
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2020-10-06 05:01:27 -07:00
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*/
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async function saveModelingData(customPetData, petMetaData, context) {
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2020-10-06 07:06:19 -07:00
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const modelingLogs = [];
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const addToModelingLogs = (entry) => {
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2021-05-03 15:01:49 -07:00
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console.info("[Modeling] " + JSON.stringify(entry, null, 4));
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2020-10-06 07:06:19 -07:00
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modelingLogs.push(entry);
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};
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context = { ...context, addToModelingLogs };
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2020-10-06 05:01:27 -07:00
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await Promise.all([
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savePetTypeAndStateModelingData(customPetData, petMetaData, context),
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saveItemModelingData(customPetData, context),
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saveSwfAssetModelingData(customPetData, context),
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]);
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2020-10-06 07:06:19 -07:00
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if (modelingLogs.length > 0) {
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const { db } = context;
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await db.execute(
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`INSERT INTO modeling_logs (log_json, pet_name) VALUES (?, ?)`,
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[JSON.stringify(modelingLogs, null, 4), petMetaData.name]
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);
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}
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2020-10-06 05:01:27 -07:00
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}
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async function savePetTypeAndStateModelingData(
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customPetData,
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petMetaData,
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context
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) {
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2022-10-11 11:13:10 -07:00
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// NOTE: When we automatically model items with "@imageHash" pet names, we
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// can't load corresponding metadata. That's fine, the script is just looking
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// for new item data anyway, we can skip this step altogether in that case!
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if (petMetaData.mood == null || petMetaData.gender == null) {
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return;
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}
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2020-10-06 05:01:27 -07:00
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const {
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db,
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petTypeBySpeciesAndColorLoader,
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petStateByPetTypeAndAssetsLoader,
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swfAssetByRemoteIdLoader,
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2020-10-06 07:06:19 -07:00
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addToModelingLogs,
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2020-10-06 05:01:27 -07:00
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} = context;
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2020-10-06 07:06:19 -07:00
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2020-10-06 05:01:27 -07:00
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const incomingPetType = {
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colorId: String(customPetData.custom_pet.color_id),
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speciesId: String(customPetData.custom_pet.species_id),
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bodyId: String(customPetData.custom_pet.body_id),
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// NOTE: I skip the image_hash stuff here... on Rails, we set a hash on
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// creation, and may or may not bother to update it, I forget? But
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// here I don't want to bother with an update. We could maybe do
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// a merge function to make it on create only, but eh, I don't
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// care enough ^_^`
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};
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await syncToDb(db, [incomingPetType], {
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loader: petTypeBySpeciesAndColorLoader,
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tableName: "pet_types",
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buildLoaderKey: (row) => ({
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speciesId: row.speciesId,
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colorId: row.colorId,
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}),
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buildUpdateCondition: (row) => [
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`species_id = ? AND color_id = ?`,
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row.speciesId,
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row.colorId,
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],
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includeUpdatedAt: false,
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2020-10-06 07:06:19 -07:00
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addToModelingLogs,
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2020-10-06 05:01:27 -07:00
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});
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// NOTE: This pet type should have been looked up when syncing pet type, so
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// this should be cached.
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const petType = await petTypeBySpeciesAndColorLoader.load({
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colorId: String(customPetData.custom_pet.color_id),
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speciesId: String(customPetData.custom_pet.species_id),
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});
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const biologyAssets = Object.values(customPetData.custom_pet.biology_by_zone);
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const incomingPetState = {
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petTypeId: petType.id,
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swfAssetIds: biologyAssets
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.map((row) => row.part_id)
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.sort((a, b) => Number(a) - Number(b))
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.join(","),
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female: petMetaData.gender === 2 ? 1 : 0, // sorry for this column name :/
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moodId: String(petMetaData.mood),
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unconverted: biologyAssets.length === 1 ? 1 : 0,
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labeled: 1,
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};
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await syncToDb(db, [incomingPetState], {
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loader: petStateByPetTypeAndAssetsLoader,
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tableName: "pet_states",
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buildLoaderKey: (row) => ({
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petTypeId: row.petTypeId,
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swfAssetIds: row.swfAssetIds,
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}),
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buildUpdateCondition: (row) => [
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`pet_type_id = ? AND swf_asset_ids = ?`,
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row.petTypeId,
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row.swfAssetIds,
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],
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includeCreatedAt: false,
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includeUpdatedAt: false,
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// For pet states, syncing assets is easy: a new set of assets counts as a
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// new state, so, whatever! Just insert the relationships when inserting
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// the pet state, and ignore them any other time.
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afterInsert: async () => {
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// We need to load from the db to get the actual inserted IDs. Not lovely
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// for perf, but this is a real new-data model, so that's fine!
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let [petState, swfAssets] = await Promise.all([
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petStateByPetTypeAndAssetsLoader.load({
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petTypeId: incomingPetState.petTypeId,
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swfAssetIds: incomingPetState.swfAssetIds,
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}),
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swfAssetByRemoteIdLoader.loadMany(
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biologyAssets.map((asset) => ({
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type: "biology",
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remoteId: String(asset.part_id),
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}))
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),
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]);
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swfAssets = swfAssets.filter((sa) => sa != null);
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if (swfAssets.length === 0) {
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throw new Error(`pet state ${petState.id} has no saved assets?`);
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}
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2020-10-06 07:06:19 -07:00
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const relationshipInserts = swfAssets.map((sa) => ({
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parentType: "PetState",
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parentId: petState.id,
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swfAssetId: sa.id,
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}));
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2020-10-06 05:01:27 -07:00
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const qs = swfAssets.map((_) => `(?, ?, ?)`).join(", ");
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2020-10-06 07:06:19 -07:00
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const values = relationshipInserts
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.map(({ parentType, parentId, swfAssetId }) => [
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parentType,
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parentId,
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swfAssetId,
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])
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2020-10-06 05:01:27 -07:00
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.flat();
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await db.execute(
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`INSERT INTO parents_swf_assets (parent_type, parent_id, swf_asset_id)
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VALUES ${qs};`,
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values
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);
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2020-10-06 07:06:19 -07:00
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addToModelingLogs({
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tableName: "parents_swf_assets",
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inserts: relationshipInserts,
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updates: [],
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});
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2020-10-06 05:01:27 -07:00
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},
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2020-10-06 07:06:19 -07:00
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addToModelingLogs,
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2020-10-06 05:01:27 -07:00
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});
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}
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async function saveItemModelingData(customPetData, context) {
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2020-10-06 07:06:19 -07:00
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const { db, itemLoader, itemTranslationLoader, addToModelingLogs } = context;
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2020-10-06 05:01:27 -07:00
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const objectInfos = Object.values(customPetData.object_info_registry);
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const incomingItems = objectInfos.map((objectInfo) => ({
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id: String(objectInfo.obj_info_id),
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zonesRestrict: objectInfo.zones_restrict,
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thumbnailUrl: objectInfo.thumbnail_url,
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category: objectInfo.category,
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type: objectInfo.type,
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rarityIndex: objectInfo.rarity_index,
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price: objectInfo.price,
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weightLbs: objectInfo.weight_lbs,
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}));
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const incomingItemTranslations = objectInfos.map((objectInfo) => ({
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itemId: String(objectInfo.obj_info_id),
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locale: "en",
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name: objectInfo.name,
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description: objectInfo.description,
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rarity: objectInfo.rarity,
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}));
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await Promise.all([
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syncToDb(db, incomingItems, {
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loader: itemLoader,
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tableName: "items",
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buildLoaderKey: (row) => row.id,
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buildUpdateCondition: (row) => [`id = ?`, row.id],
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2020-10-06 07:06:19 -07:00
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addToModelingLogs,
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2020-10-06 05:01:27 -07:00
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}),
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syncToDb(db, incomingItemTranslations, {
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loader: itemTranslationLoader,
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tableName: "item_translations",
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buildLoaderKey: (row) => row.itemId,
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buildUpdateCondition: (row) => [
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`item_id = ? AND locale = "en"`,
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row.itemId,
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],
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2020-10-06 07:06:19 -07:00
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addToModelingLogs,
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2020-10-06 05:01:27 -07:00
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}),
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]);
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}
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async function saveSwfAssetModelingData(customPetData, context) {
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2020-10-06 07:06:19 -07:00
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const { db, swfAssetByRemoteIdLoader, addToModelingLogs } = context;
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2020-10-06 05:01:27 -07:00
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2022-10-11 11:13:10 -07:00
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// NOTE: It seems like sometimes customPetData.object_asset_registry is
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// an object keyed by asset ID, and sometimes it's an array? Uhhh hm. Well,
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// Object.values does what we want in both cases!
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2020-10-06 05:01:27 -07:00
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const objectAssets = Object.values(customPetData.object_asset_registry);
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const incomingItemSwfAssets = objectAssets.map((objectAsset) => ({
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type: "object",
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remoteId: String(objectAsset.asset_id),
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url: objectAsset.asset_url,
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zoneId: String(objectAsset.zone_id),
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zonesRestrict: "",
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bodyId: (currentBodyId) => {
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const incomingBodyId = String(customPetData.custom_pet.body_id);
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if (currentBodyId == null) {
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// If this is a new asset, use the incoming body ID. This might not be
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// totally true, the real ID might be 0, but we're conservative to
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// start and will update it to 0 if we see a contradiction later!
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//
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// NOTE: There's an explicitly_body_specific column on Item. We don't
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// need to consider it here, because it's specifically to
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// override the heuristics in the old app that sometimes set
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// bodyId=0 for incoming items depending on their zone. We don't
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// do that here!
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return incomingBodyId;
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} else if (currentBodyId === "0") {
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// If this is already an all-bodies asset, keep it that way.
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return "0";
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} else if (currentBodyId !== incomingBodyId) {
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// If this isn't an all-bodies asset yet, but we've now seen it on two
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// different items, then make it an all-bodies asset!
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return "0";
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} else {
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// Okay, the row already exists, and its body ID matches this one.
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// No change!
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return currentBodyId;
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}
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},
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}));
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const biologyAssets = Object.values(customPetData.custom_pet.biology_by_zone);
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const incomingPetSwfAssets = biologyAssets.map((biologyAsset) => ({
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type: "biology",
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remoteId: String(biologyAsset.part_id),
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url: biologyAsset.asset_url,
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zoneId: String(biologyAsset.zone_id),
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zonesRestrict: biologyAsset.zones_restrict,
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bodyId: "0",
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}));
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const incomingSwfAssets = [...incomingItemSwfAssets, ...incomingPetSwfAssets];
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2020-10-06 05:41:09 -07:00
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// Build a map from asset ID to item ID. We'll use this later to build the
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// new parents_swf_assets rows.
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const assetIdToItemIdMap = new Map();
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const objectInfos = Object.values(customPetData.object_info_registry);
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for (const objectInfo of objectInfos) {
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const itemId = String(objectInfo.obj_info_id);
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const assetIds = Object.values(objectInfo.assets_by_zone).map(String);
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for (const assetId of assetIds) {
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assetIdToItemIdMap.set(assetId, itemId);
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}
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}
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2020-10-06 07:35:00 -07:00
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await syncToDb(db, incomingSwfAssets, {
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2020-10-06 05:01:27 -07:00
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loader: swfAssetByRemoteIdLoader,
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tableName: "swf_assets",
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buildLoaderKey: (row) => ({ type: row.type, remoteId: row.remoteId }),
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buildUpdateCondition: (row) => [
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`type = ? AND remote_id = ?`,
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row.type,
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row.remoteId,
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],
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includeUpdatedAt: false,
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2020-10-06 05:41:09 -07:00
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afterInsert: async (inserts) => {
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// After inserting the assets, insert corresponding rows in
|
|
|
|
|
// parents_swf_assets for item assets, to mark the asset as belonging to
|
|
|
|
|
// the item. (We do this separately for pet states, so that we can get
|
|
|
|
|
// the pet state ID first.)
|
|
|
|
|
const itemAssetInserts = inserts.filter((i) => i.type === "object");
|
2020-10-06 06:38:21 -07:00
|
|
|
if (itemAssetInserts.length === 0) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2020-10-06 07:06:19 -07:00
|
|
|
const relationshipInserts = itemAssetInserts.map(({ remoteId }) => ({
|
|
|
|
|
parentType: "Item",
|
|
|
|
|
parentId: assetIdToItemIdMap.get(remoteId),
|
|
|
|
|
remoteId,
|
|
|
|
|
}));
|
|
|
|
|
|
2020-10-06 05:41:09 -07:00
|
|
|
const qs = itemAssetInserts
|
|
|
|
|
.map(
|
|
|
|
|
(_) =>
|
|
|
|
|
// A bit cheesy: we use a subquery here to insert _our_ ID for the
|
|
|
|
|
// asset, despite only having remote_id available here. This saves
|
|
|
|
|
// us from another round-trip to SELECT the inserted IDs.
|
|
|
|
|
`(?, ?, ` +
|
|
|
|
|
`(SELECT id FROM swf_assets WHERE type = "object" AND remote_id = ?))`
|
|
|
|
|
)
|
|
|
|
|
.join(", ");
|
2020-10-06 07:06:19 -07:00
|
|
|
const values = relationshipInserts
|
|
|
|
|
.map(({ parentType, parentId, remoteId }) => [
|
|
|
|
|
parentType,
|
|
|
|
|
parentId,
|
|
|
|
|
remoteId,
|
2020-10-06 05:41:09 -07:00
|
|
|
])
|
|
|
|
|
.flat();
|
|
|
|
|
|
|
|
|
|
await db.execute(
|
|
|
|
|
`INSERT INTO parents_swf_assets (parent_type, parent_id, swf_asset_id)
|
|
|
|
|
VALUES ${qs}`,
|
|
|
|
|
values
|
|
|
|
|
);
|
2020-10-06 07:06:19 -07:00
|
|
|
|
|
|
|
|
addToModelingLogs({
|
|
|
|
|
tableName: "parents_swf_assets",
|
|
|
|
|
inserts: relationshipInserts,
|
|
|
|
|
updates: [],
|
|
|
|
|
});
|
2020-10-06 05:41:09 -07:00
|
|
|
},
|
2020-10-06 07:06:19 -07:00
|
|
|
addToModelingLogs,
|
2020-10-06 05:01:27 -07:00
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Syncs the given data to the database: for each incoming row, if there's no
|
|
|
|
|
* matching row in the loader, we insert a new row; or, if there's a matching
|
|
|
|
|
* row in the loader but its data is different, we update it; or, if there's
|
|
|
|
|
* no change, we do nothing.
|
|
|
|
|
*
|
|
|
|
|
* Automatically sets the `createdAt` and `updatedAt` timestamps for inserted
|
|
|
|
|
* or updated rows.
|
|
|
|
|
*
|
|
|
|
|
* Will perform one call to the loader, and at most one INSERT, and at most one
|
|
|
|
|
* UPDATE, regardless of how many rows we're syncing.
|
|
|
|
|
*/
|
|
|
|
|
async function syncToDb(
|
|
|
|
|
db,
|
|
|
|
|
incomingRows,
|
|
|
|
|
{
|
|
|
|
|
loader,
|
|
|
|
|
tableName,
|
|
|
|
|
buildLoaderKey,
|
|
|
|
|
buildUpdateCondition,
|
|
|
|
|
includeCreatedAt = true,
|
|
|
|
|
includeUpdatedAt = true,
|
|
|
|
|
afterInsert = null,
|
2020-10-06 07:06:19 -07:00
|
|
|
addToModelingLogs,
|
2020-10-06 05:01:27 -07:00
|
|
|
}
|
|
|
|
|
) {
|
|
|
|
|
const loaderKeys = incomingRows.map(buildLoaderKey);
|
|
|
|
|
const currentRows = await loader.loadMany(loaderKeys);
|
|
|
|
|
|
|
|
|
|
const inserts = [];
|
|
|
|
|
const updates = [];
|
|
|
|
|
for (const index in incomingRows) {
|
|
|
|
|
const incomingRow = incomingRows[index];
|
|
|
|
|
const currentRow = currentRows[index];
|
|
|
|
|
|
|
|
|
|
// If there is no corresponding row in the database, prepare an insert.
|
|
|
|
|
// TODO: Should probably converge on whether not-found is null or an error
|
|
|
|
|
if (currentRow == null || currentRow instanceof Error) {
|
|
|
|
|
const insert = {};
|
|
|
|
|
for (const key in incomingRow) {
|
|
|
|
|
let incomingValue = incomingRow[key];
|
|
|
|
|
|
|
|
|
|
// If you pass a function as a value, we treat it as a merge function:
|
|
|
|
|
// we'll pass it the current value, and you'll use it to determine and
|
|
|
|
|
// return the incoming value. In this case, the row doesn't exist yet,
|
|
|
|
|
// so the current value is `null`.
|
|
|
|
|
if (typeof incomingValue === "function") {
|
|
|
|
|
incomingValue = incomingValue(null);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
insert[key] = incomingValue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (includeCreatedAt) {
|
|
|
|
|
insert.createdAt = new Date();
|
|
|
|
|
}
|
|
|
|
|
if (includeUpdatedAt) {
|
|
|
|
|
insert.updatedAt = new Date();
|
|
|
|
|
}
|
|
|
|
|
inserts.push(insert);
|
|
|
|
|
|
|
|
|
|
// Remove this from the loader cache, so that loading again will fetch
|
|
|
|
|
// the inserted row.
|
|
|
|
|
loader.clear(buildLoaderKey(incomingRow));
|
|
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If there's a row in the database, and some of the values don't match,
|
|
|
|
|
// prepare an update with the updated fields only.
|
|
|
|
|
const update = {};
|
|
|
|
|
for (const key in incomingRow) {
|
|
|
|
|
const currentValue = currentRow[key];
|
|
|
|
|
let incomingValue = incomingRow[key];
|
|
|
|
|
|
|
|
|
|
// If you pass a function as a value, we treat it as a merge function:
|
|
|
|
|
// we'll pass it the current value, and you'll use it to determine and
|
|
|
|
|
// return the incoming value.
|
|
|
|
|
if (typeof incomingValue === "function") {
|
|
|
|
|
incomingValue = incomingValue(currentValue);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (currentValue !== incomingValue) {
|
|
|
|
|
update[key] = incomingValue;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (Object.keys(update).length > 0) {
|
|
|
|
|
if (includeUpdatedAt) {
|
|
|
|
|
update.updatedAt = new Date();
|
|
|
|
|
}
|
|
|
|
|
updates.push({ incomingRow, update });
|
|
|
|
|
|
|
|
|
|
// Remove this from the loader cache, so that loading again will fetch
|
|
|
|
|
// the updated row.
|
|
|
|
|
loader.clear(buildLoaderKey(incomingRow));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Do a bulk insert of anything that needs added.
|
|
|
|
|
if (inserts.length > 0) {
|
|
|
|
|
// Get the column names from the first row, and convert them to
|
|
|
|
|
// underscore-case instead of camel-case.
|
|
|
|
|
const rowKeys = Object.keys(inserts[0]).sort();
|
|
|
|
|
const columnNames = rowKeys.map((key) =>
|
|
|
|
|
key.replace(/[A-Z]/g, (m) => "_" + m[0].toLowerCase())
|
|
|
|
|
);
|
|
|
|
|
const columnsStr = columnNames.join(", ");
|
|
|
|
|
const qs = columnNames.map((_) => "?").join(", ");
|
|
|
|
|
const rowQs = inserts.map((_) => "(" + qs + ")").join(", ");
|
|
|
|
|
const rowValues = inserts.map((row) => rowKeys.map((key) => row[key]));
|
|
|
|
|
await db.execute(
|
|
|
|
|
`INSERT INTO ${tableName} (${columnsStr}) VALUES ${rowQs};`,
|
|
|
|
|
rowValues.flat()
|
|
|
|
|
);
|
|
|
|
|
if (afterInsert) {
|
2020-10-06 05:41:09 -07:00
|
|
|
await afterInsert(inserts);
|
2020-10-06 05:01:27 -07:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Do parallel updates of anything that needs updated.
|
|
|
|
|
// NOTE: I feel like it's not possible to do bulk updates, even in a
|
|
|
|
|
// multi-statement mysql2 request? I might be wrong, but whatever; it's
|
|
|
|
|
// very uncommon, and any perf hit would be nbd.
|
|
|
|
|
const updatePromises = [];
|
|
|
|
|
for (const { incomingRow, update } of updates) {
|
|
|
|
|
const rowKeys = Object.keys(update).sort();
|
|
|
|
|
const rowValues = rowKeys.map((k) => update[k]);
|
|
|
|
|
const columnNames = rowKeys.map((key) =>
|
|
|
|
|
key.replace(/[A-Z]/g, (m) => "_" + m[0].toLowerCase())
|
|
|
|
|
);
|
|
|
|
|
const qs = columnNames.map((c) => `${c} = ?`).join(", ");
|
|
|
|
|
const [conditionQs, ...conditionValues] = buildUpdateCondition(incomingRow);
|
|
|
|
|
updatePromises.push(
|
|
|
|
|
db.execute(
|
|
|
|
|
`UPDATE ${tableName} SET ${qs} WHERE ${conditionQs} LIMIT 1;`,
|
|
|
|
|
[...rowValues, ...conditionValues]
|
|
|
|
|
)
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
await Promise.all(updatePromises);
|
2020-10-06 07:06:19 -07:00
|
|
|
|
|
|
|
|
if (inserts.length > 0 || updates.length > 0) {
|
|
|
|
|
addToModelingLogs({
|
|
|
|
|
tableName,
|
|
|
|
|
inserts,
|
|
|
|
|
updates,
|
|
|
|
|
});
|
|
|
|
|
}
|
2020-10-06 05:01:27 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
module.exports = { saveModelingData };
|