2020-04-25 00:22:49 -07:00
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import React from "react";
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2020-04-25 23:17:59 -07:00
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import { css } from "emotion";
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2020-04-25 00:22:49 -07:00
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import {
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Box,
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Editable,
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EditablePreview,
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EditableInput,
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Flex,
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IconButton,
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Skeleton,
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Tooltip,
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VisuallyHidden,
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} from "@chakra-ui/core";
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import { EditIcon, QuestionIcon } from "@chakra-ui/icons";
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import { CSSTransition, TransitionGroup } from "react-transition-group";
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2020-07-20 21:41:26 -07:00
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import { Delay, Heading1, Heading2 } from "../util";
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import Item, { ItemListContainer, ItemListSkeleton } from "./Item";
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2020-04-26 01:14:31 -07:00
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/**
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* ItemsPanel shows the items in the current outfit, and lets the user toggle
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* between them! It also shows an editable outfit name, to help set context.
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*
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* Note that this component provides an effective 1 unit of padding around
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* itself, which is uncommon in this app: we usually prefer to let parents
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* control the spacing!
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*
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* This is because Item has padding, but it's generally not visible; so, to
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* *look* aligned with the other elements like the headings, the headings need
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* to have extra padding. Essentially: while the Items _do_ stretch out the
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* full width of the container, it doesn't look like it!
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*/
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function ItemsPanel({ outfitState, loading, dispatchToOutfit }) {
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const { zonesAndItems, incompatibleItems } = outfitState;
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return (
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<Box>
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<Box px="1">
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<OutfitHeading
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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/>
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</Box>
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<Flex direction="column">
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{loading ? (
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<ItemZoneGroupsSkeleton itemCount={outfitState.allItemIds.length} />
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) : (
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<TransitionGroup component={null}>
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{zonesAndItems.map(({ zoneLabel, items }) => (
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<CSSTransition key={zoneLabel} {...fadeOutAndRollUpTransition}>
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<ItemZoneGroup
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zoneLabel={zoneLabel}
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items={items}
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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/>
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</CSSTransition>
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))}
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{incompatibleItems.length > 0 && (
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<ItemZoneGroup
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zoneLabel="Incompatible"
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afterHeader={
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<Tooltip
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label="These items don't fit this pet"
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placement="top"
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openDelay={100}
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>
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<QuestionIcon fontSize="sm" />
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</Tooltip>
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}
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items={incompatibleItems}
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outfitState={outfitState}
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dispatchToOutfit={dispatchToOutfit}
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isDisabled
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/>
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)}
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</TransitionGroup>
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)}
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</Flex>
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</Box>
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);
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}
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/**
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* ItemZoneGroup shows the items for a particular zone, and lets the user
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* toggle between them.
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*
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* For each item, it renders a <label> with a visually-hidden radio button and
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* the Item component (which will visually reflect the radio's state). This
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* makes the list screen-reader- and keyboard-accessible!
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*/
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function ItemZoneGroup({
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zoneLabel,
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items,
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outfitState,
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dispatchToOutfit,
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isDisabled = false,
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afterHeader = null,
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}) {
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// onChange is fired when the radio button becomes checked, not unchecked!
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const onChange = (e) => {
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const itemId = e.target.value;
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dispatchToOutfit({ type: "wearItem", itemId });
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};
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// Clicking the radio button when already selected deselects it - this is how
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// you can select none!
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const onClick = (e) => {
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const itemId = e.target.value;
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if (outfitState.wornItemIds.includes(itemId)) {
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// We need the event handler to finish before this, so that simulated
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// events don't just come back around and undo it - but we can't just
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// solve that with `preventDefault`, because it breaks the radio's
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// intended visual updates when we unwear. So, we `setTimeout` to do it
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// after all event handlers resolve!
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setTimeout(() => dispatchToOutfit({ type: "unwearItem", itemId }), 0);
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}
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};
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const onRemove = React.useCallback(
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(itemId) => {
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dispatchToOutfit({ type: "removeItem", itemId });
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},
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[dispatchToOutfit]
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);
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return (
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<Box mb="10">
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<Heading2 display="flex" alignItems="center" mx="1">
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{zoneLabel}
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{afterHeader && <Box marginLeft="2">{afterHeader}</Box>}
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</Heading2>
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<ItemListContainer>
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<TransitionGroup component={null}>
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{items.map((item) => {
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const itemNameId =
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zoneLabel.replace(/ /g, "-") + `-item-${item.id}-name`;
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const itemNode = (
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<Item
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item={item}
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itemNameId={itemNameId}
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isWorn={
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!isDisabled && outfitState.wornItemIds.includes(item.id)
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}
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isInOutfit={outfitState.allItemIds.includes(item.id)}
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onRemove={onRemove}
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isDisabled={isDisabled}
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/>
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);
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return (
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<CSSTransition key={item.id} {...fadeOutAndRollUpTransition}>
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{isDisabled ? (
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itemNode
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) : (
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<label>
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<VisuallyHidden
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as="input"
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type="radio"
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aria-labelledby={itemNameId}
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name={zoneLabel}
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value={item.id}
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checked={outfitState.wornItemIds.includes(item.id)}
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onChange={onChange}
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onClick={onClick}
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onKeyUp={(e) => {
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if (e.key === " ") {
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onClick(e);
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}
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}}
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/>
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{itemNode}
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</label>
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)}
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</CSSTransition>
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);
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})}
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</TransitionGroup>
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</ItemListContainer>
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</Box>
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);
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}
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/**
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* ItemZoneGroupSkeletons is a placeholder for when the items are loading.
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*
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* We try to match the approximate size of the incoming data! This is
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* especially nice for when you start with a fresh pet from the homepage, so
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* we don't show skeleton items that just clear away!
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*/
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function ItemZoneGroupsSkeleton({ itemCount }) {
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const groups = [];
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for (let i = 0; i < itemCount; i++) {
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// NOTE: I initially wrote this to return groups of 3, which looks good for
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// outfit shares I think, but looks bad for pet loading... once shares
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// become a more common use case, it might be useful to figure out how
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// to differentiate these cases and show 1-per-group for pets, but
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// maybe more for built outfits?
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groups.push(<ItemZoneGroupSkeleton key={i} itemCount={1} />);
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}
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return groups;
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}
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/**
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* ItemZoneGroupSkeleton is a placeholder for when an ItemZoneGroup is loading.
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*/
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function ItemZoneGroupSkeleton({ itemCount }) {
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return (
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<Box mb="10">
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<Delay>
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<Skeleton
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mx="1"
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// 2.25rem font size, 1.25rem line height
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height={`${2.25 * 1.25}rem`}
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width="12rem"
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/>
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<ItemListSkeleton count={itemCount} />
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</Delay>
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</Box>
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);
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}
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/**
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* OutfitHeading is an editable outfit name, as a big pretty page heading!
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*/
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function OutfitHeading({ outfitState, dispatchToOutfit }) {
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return (
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<Box>
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<Box role="group" d="inline-block" position="relative" width="100%">
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<Heading1 mb="6">
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<Editable
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value={outfitState.name}
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placeholder="Untitled outfit"
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onChange={(value) =>
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dispatchToOutfit({ type: "rename", outfitName: value })
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}
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>
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{({ isEditing, onEdit }) => (
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<Flex align="flex-top">
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<EditablePreview />
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<EditableInput />
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{!isEditing && (
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<Box
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opacity="0"
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transition="opacity 0.5s"
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_groupHover={{ opacity: "1" }}
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onClick={onEdit}
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>
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<IconButton
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icon={<EditIcon />}
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variant="link"
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aria-label="Edit outfit name"
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title="Edit outfit name"
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/>
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</Box>
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)}
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</Flex>
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)}
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</Editable>
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</Heading1>
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</Box>
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</Box>
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);
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}
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/**
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* fadeOutAndRollUpTransition is the props for a CSSTransition, to manage the
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* fade-out and height decrease when an Item or ItemZoneGroup is removed.
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*
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* Note that this _cannot_ be implemented as a wrapper component that returns a
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* CSSTransition. This is because the CSSTransition must be the direct child of
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* the TransitionGroup, and a wrapper breaks the parent-child relationship.
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*
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* See react-transition-group docs for more info!
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*/
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const fadeOutAndRollUpTransition = {
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classNames: css`
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&-exit {
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opacity: 1;
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height: auto;
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}
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&-exit-active {
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opacity: 0;
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height: 0 !important;
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margin-top: 0 !important;
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margin-bottom: 0 !important;
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transition: all 0.5s;
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}
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`,
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timeout: 500,
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onExit: (e) => {
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e.style.height = e.offsetHeight + "px";
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},
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};
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export default ItemsPanel;
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